Added gamerule to disable saving the game
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@ -293,7 +293,11 @@
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Case "|||" & Core.Player.Name
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Core.SetScreen(New NewTrainerScreen(Me))
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Case "Save"
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Core.SetScreen(New SaveScreen(Me))
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If CBool(GameModeManager.GetGameRuleValue("SavingDisabled", "0")) = True Then
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Screen.TextBox.Show("Saving is not possible right now.")
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Else
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Core.SetScreen(New SaveScreen(Me))
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End If
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Case "Options"
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Core.SetScreen(New NewOptionScreen(Me))
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Case "Exit"
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