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Sandbox savegames should be able to access the PokéGear at any time now.
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@ -225,7 +225,7 @@ Public Class OverworldScreen
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'Open the PokégearScreen:
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'Open the PokégearScreen:
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If KeyBoardHandler.KeyPressed(KeyBindings.SpecialKey) = True Or ControllerHandler.ButtonPressed(Buttons.Y) = True Then
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If KeyBoardHandler.KeyPressed(KeyBindings.SpecialKey) = True Or ControllerHandler.ButtonPressed(Buttons.Y) = True Then
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If Core.Player.HasPokegear = True Or GameController.IS_DEBUG_ACTIVE = True Then
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If Core.Player.HasPokegear = True Or GameController.IS_DEBUG_ACTIVE = True Or Core.Player.SandBoxMode = True Then
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If Screen.Camera.IsMoving() = False And ActionScript.IsReady = True Then
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If Screen.Camera.IsMoving() = False And ActionScript.IsReady = True Then
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Core.SetScreen(New GameJolt.PokegearScreen(Me, GameJolt.PokegearScreen.EntryModes.MainMenu, {}))
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Core.SetScreen(New GameJolt.PokegearScreen(Me, GameJolt.PokegearScreen.EntryModes.MainMenu, {}))
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End If
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End If
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