include money multiplier events
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@ -68,6 +68,12 @@ Namespace BattleSystem.Moves.Normal
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End If
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End If
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For Each mysteryEvent As MysteryEventScreen.MysteryEvent In MysteryEventScreen.ActivatedMysteryEvents
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If mysteryEvent.EventType = MysteryEventScreen.EventTypes.MoneyMultiplier Then
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coinAmount = CInt(coinAmount * CDbl(mysteryEvent.Value.Replace(".", GameController.DecSeparator)))
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End If
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Next
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If own = True Then
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BattleScreen.FieldEffects.OwnPayDayCounter += coinAmount
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Else
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