mirror of
https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-30 17:25:22 +02:00
Added initial checks for (shooting star, ancestor, eruption, mega, victorious) via scripts.
Removed the recent pokedex emblem checks.
This commit is contained in:
parent
0234edc3a7
commit
b7306a699e
Binary file not shown.
Binary file not shown.
@ -4,4 +4,5 @@ version=2
|
|||||||
@register.register(battlevictini)
|
@register.register(battlevictini)
|
||||||
@npc.register(liberty\room.dat|0|remove|0)
|
@npc.register(liberty\room.dat|0|remove|0)
|
||||||
@npc.remove(0)
|
@npc.remove(0)
|
||||||
|
@player.achieveemblem(victorious)
|
||||||
:end
|
:end
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -39,42 +39,6 @@
|
|||||||
GameJolt.Emblem.AchieveEmblem("eevee")
|
GameJolt.Emblem.AchieveEmblem("eevee")
|
||||||
End If
|
End If
|
||||||
|
|
||||||
' Eruption:
|
|
||||||
Dim haseruption As Boolean = True
|
|
||||||
If Pokedex.GetEntryType(Core.Player.PokedexData, 721) < 2 Then
|
|
||||||
haseruption = False
|
|
||||||
End If
|
|
||||||
If haseruption = True Then
|
|
||||||
GameJolt.Emblem.AchieveEmblem("eruption")
|
|
||||||
End If
|
|
||||||
|
|
||||||
' Shooting Star:
|
|
||||||
Dim hasshootingstar As Boolean = True
|
|
||||||
If Pokedex.GetEntryType(Core.Player.PokedexData, 385) < 2 Then
|
|
||||||
hasshootingstar = False
|
|
||||||
End If
|
|
||||||
If hasshootingstar = True Then
|
|
||||||
GameJolt.Emblem.AchieveEmblem("shooting star")
|
|
||||||
End If
|
|
||||||
|
|
||||||
' Victorious:
|
|
||||||
Dim hasvictorious As Boolean = True
|
|
||||||
If Pokedex.GetEntryType(Core.Player.PokedexData, 494) < 2 Then
|
|
||||||
hasvictorious = False
|
|
||||||
End If
|
|
||||||
If hasvictorious = True Then
|
|
||||||
GameJolt.Emblem.AchieveEmblem("victorious")
|
|
||||||
End If
|
|
||||||
|
|
||||||
' Ancestor:
|
|
||||||
Dim hasancestor As Boolean = True
|
|
||||||
If Pokedex.GetEntryType(Core.Player.PokedexData, 151) < 2 Then
|
|
||||||
hasancestor = False
|
|
||||||
End If
|
|
||||||
If hasancestor = True Then
|
|
||||||
GameJolt.Emblem.AchieveEmblem("ancestor")
|
|
||||||
End If
|
|
||||||
|
|
||||||
' Pokédex:
|
' Pokédex:
|
||||||
If Core.Player.IsGameJoltSave = True Then
|
If Core.Player.IsGameJoltSave = True Then
|
||||||
If Me.Profiles(0).Pokedex.Obtained >= Me.Profiles(0).Pokedex.Count Then
|
If Me.Profiles(0).Pokedex.Obtained >= Me.Profiles(0).Pokedex.Count Then
|
||||||
|
Loading…
x
Reference in New Issue
Block a user