mirror of
https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-31 01:35:20 +02:00
Make the game remember if running was toggled
This commit is contained in:
parent
84a925b120
commit
b85e6162d9
@ -751,6 +751,8 @@
|
||||
ShowBattleAnimations = CInt(Value)
|
||||
Case "runmode"
|
||||
RunMode = CBool(Value)
|
||||
Case "runtoggled"
|
||||
RunToggled = CBool(Value)
|
||||
Case "boxamount"
|
||||
BoxAmount = CInt(Value)
|
||||
Case "lastrestplace"
|
||||
@ -1270,6 +1272,7 @@
|
||||
"Location|" & Screen.Level.MapName & Environment.NewLine &
|
||||
"BattleAnimations|" & ShowBattleAnimations.ToString() & Environment.NewLine &
|
||||
"RunMode|" & RunMode.ToNumberString() & Environment.NewLine &
|
||||
"RunToggled|" & RunToggled.ToNumberString() & Environment.NewLine &
|
||||
"BoxAmount|" & BoxAmount.ToString() & Environment.NewLine &
|
||||
"LastRestPlace|" & LastRestPlace & Environment.NewLine &
|
||||
"LastRestPlacePosition|" & LastRestPlacePosition & Environment.NewLine &
|
||||
|
Loading…
x
Reference in New Issue
Block a user