Removed unused tokens

This commit is contained in:
JappaWakka 2023-06-09 12:11:03 +02:00
parent 71e34ea4c0
commit b91a5f586f
2 changed files with 26 additions and 187 deletions

View File

@ -129,11 +129,6 @@ main_menu_options_controls,Controls
main_menu_options_contentpacks_line1,Content
main_menu_options_contentpacks_line2,Packs
DeleteScreen:
delete_menu_delete_confirm,Do you really want to delete the save
delete_menu_delete,Delete
delete_menu_cancel,Cancel
GameModeMenu:
gamemode_menu_select1,Select a GameMode
gamemode_menu_select2,to start the new game with.
@ -165,19 +160,15 @@ option_screen_game_viewbobbing_description,Turns camera shaking on or off.
option_screen_graphics,Graphics
option_screen_graphics_fov,Field of View
option_screen_graphics_fov_description,The field of view. The higher the value is,~the more you can see.~Warning: Too large value can cause lags in larger maps.
option_screen_graphics_renderdistance,Render Distance
option_screen_graphics_renderdistance_description,The render distance determines,~how far you can see.~By turning this down, you can improve your FPS.
option_screen_graphics_renderdistance_tiny,Tiny
option_screen_graphics_renderdistance_short,Short
option_screen_graphics_renderdistance_normal,Normal
option_screen_graphics_renderdistance_far,Far
option_screen_graphics_renderdistance_extreme,Extreme
option_screen_graphics_offset_mapquality,Offset Map Quality
option_screen_graphics_offset_mapquality_description,Sets the quality of the offset maps.~The details and update frequency of offset maps increase with this value.~Set this value to 0 to prevent the game from loading offset maps.
option_screen_graphics_offset_mapquality_off,Off
option_screen_graphics_graphics,Graphics
option_screen_graphics_graphics_description,Affects if some objects are rendered~or not. By turning this down, you can improve your FPS.~This settings is for all save states.
option_screen_graphics_graphics_fancy,Fancy
option_screen_graphics_graphics_fast,Fast
option_screen_graphics_multisampling,Multi Sampling
@ -185,17 +176,14 @@ option_screen_graphics_multisampling,Multi Sampling
option_screen_battle,Battle
option_screen_battle_3dmodels,3D Models
option_screen_battle_animations,Animations
option_screen_battle_animations_description,Determines if the game shows battle animations.
option_screen_battle_battlestyle,Battle Style
option_screen_battle_battlestyle_shift,Shift
option_screen_battle_battlestyle_set,Set
option_screen_battle_style_description,Battle Style~Set: You are not asked to switch out your Pokémon~Shift: You can switch out your Pokémon after defeating an opponent.
option_screen_controls,Controls
option_screen_controls_xboxgamepad,Xbox Gamepad
option_screen_controls_resetkeybindings,Reset Key Bindings
option_screen_controls_cameraspeed,Camera Speed
option_screen_controls_cameraspeed_description,The camera speed sets the speed on which the~mouse can rotate the view.
option_screen_controls_cameraspeed_slow,...Slow...
option_screen_controls_cameraspeed_medium,Standard
option_screen_controls_cameraspeed_fast,Super fast!
@ -203,9 +191,7 @@ option_screen_controls_cameraspeed_fastest,SPEED OF LIGHT!
option_screen_audio,Audio
option_screen_audio_volume_music,Music Volume
option_screen_audio_volume_music_description,The volume of the background music.
option_screen_audio_volume_sfx,SoundFX Volume
option_screen_audio_volume_music_description,The volume of the sound effects and jingles.
option_screen_audio_muted,Muted
option_screen_contentpacks_up,Move Up
@ -221,11 +207,8 @@ option_screen_contentpacks_content,Content
option_screen_contentpacks_description,Description
option_screen_resetoptions,Reset options
option_screen_resetoptions_description,Resets all options.
option_screen_save_options,Save options
option_screen_save_options_description,Save the options and close the menu.
option_screen_close,Close.
option_screen_close_menu_description,Close the menu and do not save~the changes.
---
Pausescreen:
pause_menu_title,Game menu
@ -241,17 +224,11 @@ IngameMenu:
game_menu_pokedex,Pokédex
game_menu_party,Pokémon
game_menu_bag,Bag
game_menu_trainer_card,<playername>
game_menu_trainer_card,<player.name>
game_menu_save,Save
game_menu_options,Options
game_menu_exit,Exit Menu
---
InventoryScreen:
inventory_menu_bag,Bag
inventory_menu_backadvice,PRESS E TO GO BACK
inventory_menu_items,Items
inventory_menu_description,Description
---
NewGameScreen:
new_game_intro_1,Hello!~Sorry to keep~you waiting!*Welcome to the world~of Pokémon!*My name is Oak.~People call me~Pokémon Prof.*This world is inhabited~by creatures that~we call
new_game_intro_2,Pokémon.*People and Pokémon live~together by supporting~each other.~Some people play with~Pokémon,~some battle with them.*But we don't know~everything about~Pokémon yet.~There are still many~mysteries to solve.*That's why I study~Pokémon every day.*Now, what did you~say your name was?
@ -264,9 +241,7 @@ new_game_intro_same_name_1,Hey we got the~same names.*My name is also~
new_game_intro_same_name_2,!
new_game_intro_name_1,Right! So your name is~
new_game_intro_name_2,!
new_game_your_name,What's your name?
new_game_select_skin,Select your appearance
new_game_name_too_short,This name is too short
---
MapScreen:
map_screen_cities,Cities
@ -274,83 +249,18 @@ map_screen_routes,Routes
map_screen_places,Places
map_screen_roaming,Roaming Pokes
---
PokedexScreen:
pokedex_screen_seen,Seen
pokedex_screen_obtained,Obtained
pokedex_screen_rare,Rare
pokedex_screen_backadvice,PRESS E TO GO BACK
---
PokemonScreen:
pokemon_screen_choose_a_pokemon,Choose a Pokémon
pokemon_screen_backadvice,Press the E key to go back.
pokemon_screen_item_give,Give
pokemon_screen_item_take,Take
pokemon_screen_item_back,Back
pokemon_screen_doesnt_hold_item,~doesn't hold an item.
pokemon_screen_take_item_1,Took
pokemon_screen_take_item_2, from~
pokemon_screen_take_item_3,~and put it into the~
pokemon_screen_take_item_4, pocket!
pokemon_screen_give_item_1,Gave
pokemon_screen_give_item_2, to~
pokemon_screen_give_item_3,
pokemon_screen_give_item_4,~and put
pokemon_screen_give_item_5,~back to the inventory.
pokemon_screen_summary,Summary
pokemon_screen_switch,Switch
pokemon_screen_item,Item
pokemon_screen_back,Back
pokemon_screen_EMPTY,EMPTY
---
Pokemon Status Screen:
All pages:
poke_status_screen_nature,Nature
poke_status_screen_backadvice,PRESS E TO GO BACK
poke_status_screen_closeadvice,PRESS E TO CLOSE
poke_status_screen_number,#
Page 1:
poke_status_screen_all_exp,All Exp
poke_status_screen_nxt_lv,Nxt Lv.
poke_status_screen_stats_page,Stats page
Page 2:
poke_status_screen_OT,OT
poke_status_screen_Item,Item
poke_status_screen_no_item,no item
poke_status_screen_ability,Ability
poke_status_screen_details_page,Details page
Page 3:
poke_status_screen_power,Power
poke_status_screen_accuracy,Accuracy
poke_status_screen_moves_page,Moves page
---
Trainer Card Screen:
trainer_screen_trainer_card,Trainer Card
trainer_screen_name,Name
trainer_screen_points,Points
trainer_screen_money,Money
trainer_screen_pokedex,Pokédex
trainer_screen_time,Time
trainer_screen_collected_badges,Collected badges
trainer_screen_badge, Badge
trainer_screen_backadvice,PRESS E TO GO BACK
trainer_screen_empty_badge,???
---
Save Screen:
save_screen_title,Do you want to save the game?
save_screen_name,Name
save_screen_badges,Badges
save_screen_money,Money
save_screen_time,Time
save_screen_yes,Yes
save_screen_no,No
save_screen_success,Saved the game.
---
Item Detail Screen:
item_detail_screen_use,Use
item_detail_screen_give,Give
item_detail_screen_trash,Trash
item_detail_screen_back,Back
item_detail_screen_give_item,Give
---
Apricorn Screen:
apricorn_screen_apricorns,Apricorns
@ -363,36 +273,9 @@ apricorn_screen_take,Take
apricorn_screen_ready,I am ready producing Pokéballs. Here's the result of my work:
apricorn_screen_obtain, obtained
---
Daycare Screen:
daycare_screen_daycare,Daycare
daycare_screen_money, / Money:
daycare_screen_deposit,Deposit
daycare_screen_grown,Grown:
daycare_screen_lv, / Lv.
daycare_screen_costs, / Costs:
daycare_screen_pokedollar, PokéDollar
daycare_screen_withdraw,Withdraw
daycare_screen_backadvice,PRESS E TO GO BACK
daycare_screen_pokemon_choose_header,Deposit Pokémon
Egg,Egg
---
Network Screen:
network_screen_isonline,You are in a co-op game already! Please close the connection~to open a new game or connect again!~~~Press E to go back!
network_screen_header,Co-Op Gameplay
network_screen_main_header,You can either join a game or host a~new one to play together with a friend.
network_screen_main_join,Join
network_screen_main_host,Host
network_screen_main_close,Close
network_screen_join_header,Join a game:~Enter the IP address of the hosted game.
network_screen_join_cancel,Cancel
network_screen_join_join,Join
network_screen_host_header,Host a game:~You are about to open your~game for other players in your network.
network_screen_host_cancel,Cancel
network_screen_host_host,Host
---
Donation screen:
donation_screen_donators,Donators
donation_screen_backadvice,Press E to close
donation_screen_backadvice,Press [<system.button(OpenMenu)>] to close
---
Blackout Screen:
black_out_screen_line1,You have run out of Pokémon!
@ -466,62 +349,28 @@ VoltorbFlip_Tutorial_AboutMemos_Image,Select "Open Memo" to open the Memo Window
Battle:
---
main:
battle_main_trainer_sent_out_1, sent out~
battle_main_trainer_sent_out_2,.
battle_main_trainer_sent_out_3,is about to send out
battle_main_trainer_sent_out_4,! Do you want to switch your Pokémon?
battle_main_trainer_sent_out_5,Yes
battle_main_trainer_sent_out_6,No
battle_main_trainer_about_to_send_out_1,is about to send out
battle_main_trainer_about_to_send_out_2,! Do you want to switch your Pokémon?
battle_main_choose_pokemon,Choose Pokémon
battle_main_wild_appear_1,A wild
battle_main_wild_appear_2,~appeared!
battle_main_trainer_intro_1, and~
battle_main_trainer_intro_2, want~to battle!
battle_main_trainer_intro_3, wants~to battle!
battle_main_intro_1,GO!
battle_main_intro_2,!
battle_main_trainer_defeat_1,~was defeated!
battle_main_trainer_defeat_2, and~
battle_main_trainer_defeat_3,~were defeated!
battle_main_trainer_defeat_4, got
battle_main_trainer_defeat_5,~PokéDollars for winning!
battle_main_cannot_switch,Cannot switch out.
---
attackTurn:
battle_attack_poison_damage,~was hurt by poison!
battle_attack_curse_damage,~is afflicted by the curse!
battle_attack_fire_damage,~was hurt by its burn!
battle_attack_trainer_item_1, used a~
battle_attack_trainer_item_2,!
battle_attack_asleep, is fast~asleep.
battle_attack_woke_up, woke up!
battle_attack_paralyzed, is paralyzed!~It can't move!
battle_attack_frozen_free, is no~longer frozen!
battle_attack_frozen, is frozen~solid!
battle_attack_flinched, flinched!
battle_attack_no_longer_confused, is no~longer confused!
battle_attack_confused, is~confused.
battle_attack_hit_self_confusion, hits itself~in confusion!
battle_attack_no_PP_left, has~no PP left!*
battle_attack_used, used
---
Badges:
badge_Boulder,Boulder
badge_Cascade,Cascade
badge_Thunder,Thunder
badge_Rainbow,Rainbow
badge_Soul,Soul
badge_Marsh,Marsh
badge_Volcano,Volcano
badge_Earth,Earth
badge_Zephyr,Zephyr
badge_Hive,Hive
badge_Plain,Plain
badge_Fog,Fog
badge_Storm,Storm
badge_Mineral,Mineral
badge_Glacier,Glacier
badge_Rising,Rising
badge_1,Boulder
badge_2,Cascade
badge_3,Thunder
badge_4,Rainbow
badge_5,Soul
badge_6,Marsh
badge_7,Volcano
badge_8,Earth
badge_9,Zephyr
badge_10,Hive
badge_11,Plain
badge_12,Fog
badge_13,Storm
badge_14,Mineral
badge_15,Glacier
badge_16,Rising
---
Regions:
Johto,Johto
@ -753,21 +602,7 @@ game_message_free_camera_off,Free camera mode off
game_message_audio_on,Audio on
game_message_audio_off,Audio off
game_message_continue_autosave,Continued save state:
---
Online:
game_message_close_connection,You closed the co-op game.
game_message_disconncet,You disconnected from the host.
game_message_cannot_connect_client_1,Cannot connect to host (
game_message_cannot_connect_client_2,)!
game_message_client_connect_1,You joined the game (
game_message_client_connect_2,)!
game_message_client_host_closed_1,The host (
game_message_client_host_closed_2,) closed the connection.
game_message_client_outdated_newer_version,You have an outdated or newer version of the game.
game_message_host_session_started,You (host) started a Co-Op session.
game_message_host_outdated_newer_version,The client has an outdated or newer version of the game!
game_message_host_client_accept,A client joined the game!
game_message_host_client_disconnect,The client disconnected! The Co-Op session has been closed.
game_message_debug_texture_list_clear,Texture list have cleared
---
Pokemon:
pokemon_name_Bulbasaur,Bulbasaur

View File

@ -110,8 +110,12 @@ Public Class Badge
Public Shared Function GetBadgeName(ByVal ID As Integer) As String
For Each b As BadgeDeclaration In Badges
If b.ID = ID Then
If Localization.TokenExists("badge_" & b.ID.ToString) = True Then
Return Localization.GetString("badge_" & b.ID.ToString, b.Name)
Else
Return b.Name
End If
End If
Next
Return "Plain"
End Function