diff --git a/P3D/Screens/Inventory/NewInventoryScreen.vb b/P3D/Screens/Inventory/NewInventoryScreen.vb index 421a6771b..1bce6a987 100644 --- a/P3D/Screens/Inventory/NewInventoryScreen.vb +++ b/P3D/Screens/Inventory/NewInventoryScreen.vb @@ -769,7 +769,7 @@ Public Class NewInventoryScreen End Sub Private Sub UpdateItems() - If Controls.Left(True, True, True, True, True, True) Then + If Controls.Left(True, True, False, True, True, True) Then ItemIndex -= 2 If ItemIndex < 0 And PageIndex > 0 Then ItemIndex += 10 @@ -784,7 +784,7 @@ Public Class NewInventoryScreen End If End If End If - If Controls.Right(True, True, True, True, True, True) Then + If Controls.Right(True, True, False, True, True, True) Then If ItemIndex + 2 + (PageIndex * 10) < _items.Length Then ItemIndex += 2 If ItemIndex > 9 Then @@ -795,7 +795,7 @@ Public Class NewInventoryScreen End If End If End If - If Controls.Up(True, True, False, True, True, True) Then + If Controls.Up(True, True, True, True, True, True) Then ItemIndex -= 1 If ItemIndex < 0 And PageIndex > 0 Then ItemIndex += 10 @@ -806,7 +806,7 @@ Public Class NewInventoryScreen ItemIndex = 0 End If End If - If Controls.Down(True, True, False, True, True, True) Then + If Controls.Down(True, True, True, True, True, True) Then If ItemIndex + 1 + (PageIndex * 10) < _items.Length Then ItemIndex += 1 If ItemIndex > 9 Then