Fix incorrect effect on Muddy Water

This commit is contained in:
JappaWakka 2023-11-24 11:54:44 +01:00
parent 94f03e833a
commit bc88f130d0
1 changed files with 1 additions and 1 deletions

View File

@ -59,7 +59,7 @@
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
If Core.Random.Next(0, 100) < GetEffectChance(0, own, BattleScreen) Then If Core.Random.Next(0, 100) < GetEffectChance(0, own, BattleScreen) Then
BattleScreen.Battle.InflictFlinch(Not own, own, BattleScreen, "", "move:muddywater") BattleScreen.Battle.LowerStat(Not own, own, BattleScreen, "Accuracy", 1, "", "move:muddywater")
End If End If
End Sub End Sub