Added Status EvolutionCondition
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@ -17,6 +17,7 @@ Public Class EvolutionCondition
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InPartyType
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Weather
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Region
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Status
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End Enum
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Public Structure Condition
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@ -69,6 +70,8 @@ Public Class EvolutionCondition
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c.ConditionType = ConditionTypes.Weather
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Case "region"
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c.ConditionType = ConditionTypes.Region
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Case "status"
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c.ConditionType = ConditionTypes.Status
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End Select
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Me.Conditions.Add(c)
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End Sub
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@ -267,6 +270,27 @@ Public Class EvolutionCondition
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End If
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End If
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Next
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Case ConditionTypes.Status
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Dim RequiredStatus As Pokemon.StatusProblems = Nothing
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Select Case c.Argument
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Case "brn"
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RequiredStatus = Pokemon.StatusProblems.Burn
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Case "frz"
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RequiredStatus = Pokemon.StatusProblems.Freeze
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Case "prz"
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RequiredStatus = Pokemon.StatusProblems.Paralyzed
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Case "psn"
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RequiredStatus = Pokemon.StatusProblems.Poison
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Case "bpsn"
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RequiredStatus = Pokemon.StatusProblems.BadPoison
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Case "slp"
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RequiredStatus = Pokemon.StatusProblems.Sleep
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Case "fnt"
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RequiredStatus = Pokemon.StatusProblems.Fainted
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End Select
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If RequiredStatus <> Nothing AndAlso p.Status <> RequiredStatus Then
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canEvolve = False
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End If
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End Select
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Next
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End If
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