Added scripts for my office in kolben tower
Posters and my dialogue
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80432aea46
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bcdfd38ff9
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@ -1,9 +1,17 @@
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version=2
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:if:<register.registered(jappamet)>=false
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@text.show(Jappa: Hiya! I'm Jasper,~but you can call me Jappa.*Did you know?~I'm a real magician!*Hehe, a code magician~to be exact!)
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@text.show(JappaWakka: Hiya!~How are you doing today?~My name is Jasper,~but you may call me Jappa~if you like to.*Did you know?~I'm a real magician.*Hehe, a code magician~to be exact!*Feel free to explore the~Kolben Tower and talk to~everyone you meet!*If you'd like to know more~about me, give me a tap~on the shoulder and I'll tell you.)
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@register.register(jappamet)
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@npc.turn(9,0)
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:else
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@text.show(Jappa: I hope you're enjoying~Pokémon 3D so far!*Feel free to explore~the rest of the tower!)
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@text.show(JappaWakka: Woah!~You startled me!~I was slacking off a bit.~I love looking at my old~animation projects from~time to time!*So, you've come to hear~my story, right?)
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@options.show(Yes,No)
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:when:Yes
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@text.show(JappaWakka: Well, I've been~tinkering with Pokémon 3D~since... around 2019 I believe!*I taught myself how to~program using VB.Net by~looking at existing code~and reading documentation,~while trying to add all kinds~of features that I thought~the game needed!*I managed to put a semi-working~demo together in january~of 2021 that included~Littleroot Town, complete with~interiors and story events.*The demo ended right before~you went to Route 101~to save Professor Birch.*Later, I recorded~some video footage,~showcasing a couple of~Pokémon moves that I~made animations for. *I'm very proud to be part~of the development team!~We may not always agree on~everything, but they've~encouraged me to do things~that I never thought I~would be able to do!*The greatest gift they've~given me is this office~right here and the freedom~to change it to my liking.~I feel right at home!)
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:when:No
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@text.show(JappaWakka: Alright,~that's perfectly fine!~Enjoy exploring Kolben Tower!*If you'd like to know more~about me, give me a tap~on the shoulder and I'll tell you.)
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:endwhen
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@npc.turn(9,0)
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:endif
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:end
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@ -155,7 +155,10 @@ Clock
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{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[9,0,7]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[kolben\jappa_clock]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
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Posters
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{"Entity"{ENT[{"Scale"{sngArr[1.5,1.1625,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6.975,1,6.49]}}{"TexturePath"{str[TVs\JappaWakka_Map]}}{"Textures"{recArr[[0,0,164,128]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[7,0,7]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[kolben\jappa_map]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[2.325,1.1625,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[10.975,1,6.49]}}{"TexturePath"{str[TVs\JappaWakka_Shanibel]}}{"Textures"{recArr[[0,0,228,116]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[11,0,7]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[kolben\jappa_shanibel]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
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Trashbin
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{"EntityField"{ENT[{"Size"{intArr[1,1]}}{"EntityID"{str[WallBill]}}{"Scale"{sngArr[0.5,0.5,0.5]}}{"Position"{sngArr[10,-0.25,5]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[336,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[10,0,5]}}{"TexturePath"{str[Kolben]}}{"Textures"{recArr[[0,0,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[kolben\jappa_trash]}}{"Rotation"{int[0]}}{"Visible"{bool[0]}}]}}
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@ -28707,6 +28707,12 @@
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<Content Include="Content\Data\Scripts\kolben\jappa_trash.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Data\Scripts\kolben\jappa_map.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Data\Scripts\kolben\jappa_shanibel.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<None Include="Content\Data\Scripts\mtmortar\bf1map.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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