Fix Battle Music being played in the overworld
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@ -1353,6 +1353,7 @@ nextIndex:
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Next
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If hasLevelUp = False Then
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MusicManager.Stop()
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MusicManager.Play(SavedOverworld.Level.MusicLoop)
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Core.SetScreen(New TransitionScreen(Me, SavedOverworld.OverworldScreen, New Color(255, 255, 255), False, AddressOf ChangeSavedScreen))
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Else
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@ -1370,6 +1371,7 @@ nextIndex:
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Next
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If EvolvePokeList.Count = 0 Then
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MusicManager.Stop()
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MusicManager.Play(SavedOverworld.Level.MusicLoop)
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Core.SetScreen(New TransitionScreen(Me, SavedOverworld.OverworldScreen, New Color(255, 255, 255), False, AddressOf ChangeSavedScreen))
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Else
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