Pokémon idle animate when they have only 2 frames

This commit is contained in:
JappaWakka 2021-10-03 11:09:08 +02:00
parent 61fa959866
commit bd8f91e338
1 changed files with 1 additions and 1 deletions

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@ -188,7 +188,7 @@ Public Class OverworldPokemon
End If End If
Else Else
Me.AnimationDelayLength = 1.1F Me.AnimationDelayLength = 1.1F
If Core.CurrentScreen.Identification = Screen.Identifications.BattleScreen Then If Me.Texture.Width = Me.Texture.Height / 2 Then
Me.Moving = True Me.Moving = True
Else Else
Me.Moving = False Me.Moving = False