Potential debugwalk fix for rockclimbing
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@ -113,6 +113,7 @@
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Screen.Level.OwnPlayer.ChangeTexture()
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Dim s As String = "version=2" & Environment.NewLine &
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"@player.stopmovement" & Environment.NewLine &
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"@pokemon.cry(" & RockClimbPokemon.Number & ")" & Environment.NewLine &
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"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",1," & Screen.Camera.GetMoveDirection().Z & ")" & Environment.NewLine &
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"@sound.play(destroy)" & Environment.NewLine &
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@ -186,6 +187,7 @@
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Screen.Level.OwnPlayer.ChangeTexture()
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Dim s As String = "version=2" & Environment.NewLine &
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"@player.stopmovement" & Environment.NewLine &
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"@pokemon.cry(" & RockClimbPokemon.Number & ")" & Environment.NewLine &
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"@player.move(1)" & Environment.NewLine &
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"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",-1," & Screen.Camera.GetMoveDirection().Z & ")" & Environment.NewLine &
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