From bda8fbc833cdea3ea35f86f16c2c262debc47558 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Wed, 26 Jul 2023 10:33:21 +0200 Subject: [PATCH] Fix BattleMapOffset hopefully --- P3D/Battle/BattleSystemV2/BattleScreen.vb | 2 ++ 1 file changed, 2 insertions(+) diff --git a/P3D/Battle/BattleSystemV2/BattleScreen.vb b/P3D/Battle/BattleSystemV2/BattleScreen.vb index 6c218c80b..c928ae1c5 100644 --- a/P3D/Battle/BattleSystemV2/BattleScreen.vb +++ b/P3D/Battle/BattleSystemV2/BattleScreen.vb @@ -851,6 +851,7 @@ If Me.IsPVPBattle = True Then levelfile = "pvp.dat" + BattleMapOffset = New Vector3(0F) Else If SavedOverworld.Level.BattleMapData <> "" Then Select Case battleMapData.Length @@ -1426,6 +1427,7 @@ nextIndex: ResetVars() Core.SetScreen(New TransitionScreen(Me, New BlackOutScreen(Me), Color.Black, False)) End If + BattleMapOffset = New Vector3(0) OwnLeadIndex = 0 OppLeadIndex = 0 End Sub