diff --git a/P3D/Battle/BattleSystemV2/BattleMenu.vb b/P3D/Battle/BattleSystemV2/BattleMenu.vb index f687d25f4..104852b8d 100644 --- a/P3D/Battle/BattleSystemV2/BattleMenu.vb +++ b/P3D/Battle/BattleSystemV2/BattleMenu.vb @@ -843,7 +843,7 @@ End If If Trapped = True Then - Screen.TextBox.Show(Localization.GetString("battle_cannot_run_ability", "Failed to run away because of~") & Localization.GetString("ability_name_" & op.Ability.ID.ToString, op.Ability.Name) & ".", {}, True, False) + Screen.TextBox.Show(Localization.GetString("battle_cannot_run_ability", "Failed to run away because of~") & Localization.GetString("ability_name_" & op.Ability.ID.ToString, op.Ability.Name) & ".", {}, True, True) Else BattleScreen.BattleQuery.Clear() BattleScreen.BattleQuery.Add(BattleScreen.FocusBattle())