Added Mewtwonite X and Y
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</Content>
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<Compile Include="Resources\Blur\BlurHandler.vb" />
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<Compile Include="Resources\Blur\BlurHandler.vb" />
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<Content Include="Content\Data\Scripts\faraway\mewtwonite_y.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Data\Scripts\ceruleancave\mewtwonite_x.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<None Include="packages.config" />
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<None Include="packages.config" />
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<None Include="Pokemon\Items\_itemList.txt" />
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<None Include="Pokemon\Items\_itemList.txt" />
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<None Include="My Project\app.manifest" />
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<None Include="My Project\app.manifest" />
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