Show accept also when popup has no delay
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@ -182,7 +182,7 @@ Public Class NotificationPopup
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End If
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Dim InteractText As String = "[" & Localization.GetString("game_notification_dismiss") & "]"
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If Me._scriptFile <> "" Then
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If Me._scriptFile <> "" OrElse _waitForInput = True Then
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InteractText = "[" & Localization.GetString("game_notification_accept") & "]"
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End If
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Dim InteractOffset As Vector2 = New Vector2(CInt(Core.windowSize.Width - FrameSizeBack / 3 * _scale - FontManager.InGameFont.MeasureString(InteractText).X * _scale / 2), CInt(Me._positionY + _size.Height * (FrameSizeBack / 3) * _scale + 5))
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