Fix for scriptblock rotation bug
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@ -631,7 +631,7 @@ Public Class OverworldCamera
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isActionscriptReady = OS.ActionScript.IsReady
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End If
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If isActionscriptReady = True And Screen.Level.CanMove() = True Then
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If isActionscriptReady = True AndAlso ScriptBlock.TriggeredScriptBlock = False And Screen.Level.CanMove() = True Then
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If _thirdPerson = False And _cameraFocusType = CameraFocusTypes.Player Then
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FirstPersonMovement()
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Else
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