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Fix requests not being blocked in bug contest
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@ -318,6 +318,7 @@ Public Class OverworldScreen
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''' </summary>
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''' </summary>
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''' <returns>True, if no requests are in the queue, False otherwise.</returns>
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''' <returns>True, if no requests are in the queue, False otherwise.</returns>
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Private Function HandleServerRequests() As Boolean
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Private Function HandleServerRequests() As Boolean
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If Screen.Level.IsBugCatchingContest = False Then
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If GameJolt.PokegearScreen.BattleRequestData <> -1 Then 'A Servers ID from another player is set here.
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If GameJolt.PokegearScreen.BattleRequestData <> -1 Then 'A Servers ID from another player is set here.
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If Core.ServersManager.PlayerCollection.HasPlayer(GameJolt.PokegearScreen.BattleRequestData) = True Then 'If the player still exists on the server.
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If Core.ServersManager.PlayerCollection.HasPlayer(GameJolt.PokegearScreen.BattleRequestData) = True Then 'If the player still exists on the server.
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Core.SetScreen(New GameJolt.PokegearScreen(Core.CurrentScreen, GameJolt.PokegearScreen.EntryModes.BattleRequest, {GameJolt.PokegearScreen.BattleRequestData, Core.ServersManager.PlayerCollection.GetPlayer(GameJolt.PokegearScreen.BattleRequestData).GameJoltId}))
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Core.SetScreen(New GameJolt.PokegearScreen(Core.CurrentScreen, GameJolt.PokegearScreen.EntryModes.BattleRequest, {GameJolt.PokegearScreen.BattleRequestData, Core.ServersManager.PlayerCollection.GetPlayer(GameJolt.PokegearScreen.BattleRequestData).GameJoltId}))
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@ -334,6 +335,14 @@ Public Class OverworldScreen
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GameJolt.PokegearScreen.TradeRequestData = -1
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GameJolt.PokegearScreen.TradeRequestData = -1
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End If
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End If
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End If
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End If
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Else
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If GameJolt.PokegearScreen.BattleRequestData <> -1 Then
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GameJolt.PokegearScreen.BattleRequestData = -1
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End If
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If GameJolt.PokegearScreen.TradeRequestData <> -1 Then
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GameJolt.PokegearScreen.TradeRequestData = -1
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End If
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End If
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Return True
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Return True
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End Function
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End Function
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