diff --git a/P3D/Screens/MainMenu/NewNewGameScreen.vb b/P3D/Screens/MainMenu/NewNewGameScreen.vb index 06bda6a75..6c884fc4f 100644 --- a/P3D/Screens/MainMenu/NewNewGameScreen.vb +++ b/P3D/Screens/MainMenu/NewNewGameScreen.vb @@ -17,7 +17,7 @@ PreScreen = currentScreen CanBePaused = False UpdateFadeOut = True - + BattleSystem.GameModeAttackLoader.Load() 'Set up 3D environment variables (Effect, Camera, SkyDome and Level): Effect = New BasicEffect(GraphicsDevice)