add extra wind and slicing moves
these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
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@ -30504,7 +30504,7 @@
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<Compile Include="Pokemon\Attacks\Bug\PinMissile.vb" />
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<Compile Include="Pokemon\Attacks\Bug\QuiverDance.vb" />
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<Compile Include="Pokemon\Attacks\Bug\SignalBeam.vb" />
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<Compile Include="Pokemon\Attacks\Bug\Silverwind.vb" />
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<Compile Include="Pokemon\Attacks\Bug\SilverWind.vb" />
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<Compile Include="Pokemon\Attacks\Bug\SpiderWeb.vb" />
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<Compile Include="Pokemon\Attacks\Bug\Steamroller.vb" />
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<Compile Include="Pokemon\Attacks\Bug\StickyWeb.vb" />
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@ -890,7 +890,7 @@
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Case 317
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returnMove = New Moves.Rock.RockTomb()
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Case 318
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returnMove = New Moves.Bug.Silverwind()
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returnMove = New Moves.Bug.SilverWind()
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Case 319
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returnMove = New Moves.Steel.MetalSound()
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Case 320
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@ -1,6 +1,6 @@
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Namespace BattleSystem.Moves.Bug
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Public Class Silverwind
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Public Class SilverWind
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Inherits Attack
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Me.Accuracy = 100
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Me.Category = Categories.Special
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Me.ContestCategory = ContestCategories.Beauty
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Me.Name = Localization.GetString("move_name_" & Me.ID,"Silver Wind")
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Me.Name = Localization.GetString("move_name_" & Me.ID, "Silver Wind")
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Me.Description = "The target is attacked with powdery scales blown by wind. It may also raise all the user's stats."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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@ -41,11 +41,10 @@
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsWindMove = True 'P3D only
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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@ -41,11 +41,10 @@
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsWindMove = True 'P3D only
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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@ -42,6 +42,7 @@
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsSlicingMove = True
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Me.IsWindMove = True 'P3D only
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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@ -41,11 +41,10 @@
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsWindMove = True 'P3D only
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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@ -41,11 +41,10 @@
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsWindMove = True 'P3D only
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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@ -41,11 +41,11 @@
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsWindMove = True 'P3D only
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Me.IsSlicingMove = True 'P3D only
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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