Pokégear shows BP on frontier screen

This commit is contained in:
JappaWakka 2023-07-28 13:05:32 +02:00
parent 49b0ad9103
commit d23fc9a37d
1 changed files with 4 additions and 2 deletions

View File

@ -1524,11 +1524,13 @@
Dim startPos As Vector2 = GetStartPosition()
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 40), CInt(startPos.Y + 46), 16, 32), New Rectangle(96, 112, 8, 16), Color.White)
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 40 + 16), CInt(startPos.Y + 46), 192, 32), New Rectangle(102, 112, 4, 16), Color.White)
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 40 + 16 + 192), CInt(startPos.Y + 46), 16, 32), New Rectangle(104, 112, 8, 16), Color.White)
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 40 + 16), CInt(startPos.Y + 46), 224, 32), New Rectangle(102, 112, 4, 16), Color.White)
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 40 + 16 + 224), CInt(startPos.Y + 46), 16, 32), New Rectangle(104, 112, 8, 16), Color.White)
Core.SpriteBatch.DrawString(FontManager.MainFont, "Frontier Emblems", New Vector2(CInt(startPos.X + 48), CInt(startPos.Y + 48)), Color.Black)
Core.SpriteBatch.DrawString(FontManager.MainFont, "Current BP: " & Core.Player.BP.ToString, New Vector2(CInt(startPos.X + 320), CInt(startPos.Y + 48)), Color.Black)
If FrontierList.Count > 0 Then
For x = 0 To FrontierList.Count - 1
Dim c As Color = Color.White