Merge pull request #1 from CaptainSegis/master
Merge Captain Segis changes to new repo
This commit is contained in:
commit
d8452d5a14
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@ -131,9 +131,11 @@
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Dim speed As Integer = CInt(p.Speed * GetMultiplierFromStat(p.StatSpeed)) 'Calculate the speed's basic value from the speed and the speed stat
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If own = True Then
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If Core.Player.Badges.Contains(3) = True Then
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speed = CInt(speed + (speed * (1 / 8))) 'Add 1/8 of the speed if the player has the 3rd badge
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End If
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If BattleScreen.IsPVPBattle = False Then
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If Core.Player.Badges.Contains(3) = True Then
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speed = CInt(speed + (speed * (1 / 8))) 'Add 1/8 of the speed if the player has the 3rd badge and it's not a PvP battle
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End If
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End If
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End If
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If p.Status = net.Pokemon3D.Game.Pokemon.StatusProblems.Paralyzed And p.Ability.Name.ToLower() <> "quick feet" Then
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@ -1784,4 +1786,4 @@
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End Class
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End Namespace
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End Namespace
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@ -67,6 +67,7 @@
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End If
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Next
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End If
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i = i-1
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Return i
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End Function
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@ -81,4 +82,4 @@
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End Class
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End Namespace
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End Namespace
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@ -0,0 +1,88 @@
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Namespace BattleSystem.Moves.Electric
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Public Class VoltSwitch
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Electric)
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Me.ID = 521
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Me.OriginalPP = 20
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Me.CurrentPP = 20
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Me.MaxPP = 20
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Me.Power = 70
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Me.Accuracy = 100
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Me.Category = Categories.Special
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Me.ContestCategory = ContestCategories.Cool
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Me.Name = "Volt Switch"
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Me.Description = "After making its attack, the user rushes back to switch places with a party Pokémon in waiting."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.OneAdjacentTarget
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = True
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = True
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Me.CounterAffected = True
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = True
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Me.ImmunityAffected = True
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Me.RemovesFrozen = False
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Me.HasSecondaryEffect = True
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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'#End
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If Core.Player.CountFightablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOwn(BattleScreen, GetPokemonIndex(BattleScreen, own), -1)
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End If
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Else
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If BattleScreen.IsTrainerBattle = True Or BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then
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If BattleScreen.Trainer.CountUseablePokemon > 1 Then
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BattleScreen.Battle.SwitchOutOpp(BattleScreen, GetPokemonIndex(BattleScreen, own))
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End If
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End If
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End If
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End Sub
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Private Function GetPokemonIndex(ByVal BattleScreen As BattleScreen, ByVal own As Boolean) As Integer
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If own = True Then
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Dim i As Integer = 0
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While Core.Player.Pokemons(i).HP <= 0 Or Core.Player.Pokemons(i).Status = Pokemon.StatusProblems.Fainted Or i = BattleScreen.OwnPokemonIndex Or Core.Player.Pokemons(i).IsEgg() = True
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i += 1
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End While
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Return i
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Else
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Dim i As Integer = 0
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While BattleScreen.Trainer.Pokemons(i).HP <= 0 Or BattleScreen.Trainer.Pokemons(i).Status = Pokemon.StatusProblems.Fainted Or i = BattleScreen.OwnPokemonIndex Or BattleScreen.Trainer.Pokemons(i).IsEgg() = True
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i += 1
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End While
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Return i
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End If
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Return -1
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End Function
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End Class
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End Namespace
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@ -64,20 +64,24 @@
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End If
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End Sub
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Public Overrides Function GetAccuracy(own As Boolean, BattleScreen As BattleScreen) As Integer
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If BattleScreen.FieldEffects.Weather = BattleWeather.WeatherTypes.Rain Then
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Return 100
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ElseIf BattleScreen.FieldEffects.Weather = BattleWeather.WeatherTypes.Sunny Then
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Return 50
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Else
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Return Me.Accuracy
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End If
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End Function
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Public Overrides Function GetUseAccEvasion(own As Boolean, BattleScreen As BattleScreen) As Boolean
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If BattleScreen.FieldEffects.Weather = BattleWeather.WeatherTypes.Rain Then
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Return False
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Else
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Return True
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End If
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Return True
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End Function
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Public Overrides Function GetAccuracy(own As Boolean, BattleScreen As BattleScreen) As Integer
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If BattleScreen.FieldEffects.Weather = BattleWeather.WeatherTypes.Sunny Then
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Return 50
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End If
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Return Me.Accuracy
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End Function
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End Class
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End Namespace
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End Namespace
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@ -11,12 +11,12 @@
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Me.OriginalPP = 15
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Me.CurrentPP = 15
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Me.MaxPP = 15
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Me.Power = 70
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Me.Power = 60
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Me.Accuracy = 100
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Me.Category = Categories.Special
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Me.ContestCategory = ContestCategories.Smart
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Me.Name = "Hidden Power"
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Me.Description = "A unique attack that varies in type and intensity depending on the Pokémon using it."
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Me.Description = "A unique attack that varies in type depending on the Pokémon using it."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.OneAdjacentTarget
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@ -115,4 +115,4 @@
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End Class
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End Namespace
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End Namespace
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@ -60,8 +60,9 @@
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BattleScreen.Battle.LowerStat(own, own, BattleScreen, "Special Defense", 1, "", "move:shellsmash")
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BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Attack", 2, "", "move:shellsmash")
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BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Special Attack", 2, "", "move:shellsmash")
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BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Speed", 2, "", "move:shellsmash")
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End Sub
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End Class
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End Namespace
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End Namespace
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@ -35,7 +35,7 @@
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = True
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Me.ImmunityAffected = False
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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@ -64,4 +64,4 @@
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End Class
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End Namespace
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End Namespace
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@ -35,7 +35,7 @@
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = True
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Me.ImmunityAffected = False
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Me.RemovesFrozen = False
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Me.HasSecondaryEffect = True
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@ -63,4 +63,4 @@
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End Class
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End Namespace
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End Namespace
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@ -16,7 +16,7 @@
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Cool
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Me.Name = "Stealth Rock"
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Me.Description = "he user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle."
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Me.Description = "The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.AllFoes
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@ -77,4 +77,4 @@
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End Class
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End Namespace
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End Namespace
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@ -0,0 +1,76 @@
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Namespace BattleSystem.Moves.Water
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Public Class SteamEruption
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Water)
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Me.ID = 592
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Me.OriginalPP = 5
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Me.CurrentPP = 5
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Me.MaxPP = 5
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Me.Power = 110
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Me.Accuracy = 95
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Me.Category = Categories.Special
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Me.ContestCategory = ContestCategories.Beauty
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Me.Name = "Steam Eruption"
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Me.Description = "The user immerses the target in superheated steam. This may also leave the target with a burn."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.OneAdjacentTarget
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = True
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = False
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = True
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Me.ImmunityAffected = True
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Me.HasSecondaryEffect = True
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Me.RemovesFrozen = True
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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'#End
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Me.AIField1 = AIField.Damage
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Me.AIField2 = AIField.CanBurn
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EffectChances.Add(30)
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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Dim p As Pokemon = BattleScreen.OwnPokemon
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Dim op As Pokemon = BattleScreen.OppPokemon
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If own = False Then
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p = BattleScreen.OppPokemon
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op = BattleScreen.OwnPokemon
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End If
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Dim chance As Integer = GetEffectChance(0, own, BattleScreen)
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If Core.Random.Next(0, 100) < chance Then
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BattleScreen.Battle.InflictBurn(Not own, own, BattleScreen, "", "move:steameruption")
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End If
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End Sub
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End Class
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End Namespace
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@ -17,7 +17,7 @@ IsMale|0.0
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Ability1|35
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Ability2|30
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HiddenAbility|148
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Machines|174,92,192,244,237,173,63,196,182,240,203,218,87,216,94,104,207,214,129,138,197,156,213,171,36,38,61,55,58,99,85,100,102,115,117,130,86,149,161,164,352,258,113,263,290,285,362,278,416,360,445,363,447,430,433,473,496,503,605,590,57,148,250,127,291
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Machines|174,92,192,244,237,173,63,196,182,240,203,218,87,216,94,104,207,214,129,138,197,156,213,171,36,38,61,55,58,59,99,85,100,102,115,117,130,86,149,161,164,352,258,113,263,290,285,362,278,416,360,445,363,447,430,433,473,496,503,605,590,57,148,250,127,291
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BaseHP|60
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BaseAttack|75
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BaseDefense|85
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@ -35,6 +35,7 @@ CanSwim|0
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Pokedex|The middle section of its body is called the core. It glows in a different color each time it is seen.\Mysterious Pokémon\80\1.1\0,148,0
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Scale|1.04
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Move|1,55
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Move|1,56
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Move|1,229
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Move|1,105
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Move|1,129
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@ -39,20 +39,22 @@ Move|1,45
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Move|1,93
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Move|1,104
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Move|1,100
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Move|6,93
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Move|10,104
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Move|12,100
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Move|17,381
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Move|22,345
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Move|25,505
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Move|31,347
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Move|36,94
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Move|39,286
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Move|45,248
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Move|50,204
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Move|53,95
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Move|59,138
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Move|64,500
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Move|4,93
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Move|6,104
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Move|9,100
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Move|11,574
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Move|14,381
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Move|17,345
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Move|19,505
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Move|23,577
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Move|26,347
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Move|30,94
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Move|33,286
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Move|37,248
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Move|40,204
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Move|44,95
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Move|47,138
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Move|51,500
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TradeValue|25
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EvolutionCondition|282,level,30,level
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EvolutionCondition|475,gender,0,item
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@ -43,19 +43,21 @@ Move|1,45
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Move|1,93
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Move|1,104
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Move|1,100
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Move|6,93
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Move|10,104
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Move|12,100
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Move|17,273
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Move|22,345
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Move|25,505
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Move|33,347
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Move|40,94
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Move|45,286
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Move|53,248
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Move|60,445
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Move|65,95
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Move|73,138
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Move|80,500
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Move|85,585
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Move|4,93
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Move|6,104
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Move|9,100
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Move|11,574
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Move|14,273
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Move|17,345
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Move|19,505
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Move|23,577
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Move|26,347
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Move|31,94
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Move|35,286
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Move|40,248
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Move|44,445
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Move|49,95
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Move|53,138
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Move|58,500
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Move|62,585
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TradeValue|40
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@ -18,7 +18,7 @@ Ability1|14
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Ability2|127
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HiddenAbility|68
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EggMoves|293,440,50,185,42,40,228,431
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Machines|174,92,192,237,173,63,182,240,202,203,218,87,216,104,207,214,111,197,156,213,168,34,36,99,85,102,117,86,164,113,351,263,290,412,451,416,445,404,363,398,496,521,522,528,611,590,15,148,560
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Machines|174,92,237,192,173,63,182,240,202,203,218,87,216,104,207,214,111,197,156,213,168,34,36,99,85,102,117,86,164,113,351,263,290,412,451,416,445,404,363,398,496,521,522,528,611,590,15,148,560
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BaseHP|70
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BaseAttack|77
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BaseDefense|60
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||||
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