Fixed battle points price & ItemTypes access

This commit is contained in:
nilllzz 2016-09-20 23:50:16 +02:00
parent d6a6ac5bc7
commit d9035ac1b5
3 changed files with 4 additions and 4 deletions

View File

@ -5,11 +5,11 @@ Namespace Items.Machines
Inherits TechMachine
Public Overrides ReadOnly Property BattlePointsPrice As Integer = 32
Public Sub New()
MyBase.New(True, 1500, 213)
CanTeachWhenGender = True
Me._battlePointsPrice = 32
End Sub
End Class

View File

@ -192,7 +192,7 @@
If Item.CanBeHold = True Then
MenuItems.Add(Localization.GetString("item_detail_screen_give"))
End If
If Item.ItemType <> net.Pokemon3D.Game.Item.ItemTypes.KeyItems And Item.CanBeTossed = True Then
If Item.ItemType <> Game.Items.ItemTypes.KeyItems And Item.CanBeTossed = True Then
MenuItems.Add(Localization.GetString("item_detail_screen_trash"))
End If
MenuItems.Add(Localization.GetString("item_detail_screen_back"))

View File

@ -278,7 +278,7 @@
PlayerStatistics.Track("TMs/HMs used", 1)
If Core.Player.DifficultyMode > 0 Then
Dim TechMachine As Item = Item.GetItemByID(Me.MachineItemID)
If TechMachine.ItemType = Item.ItemTypes.Machines Then
If TechMachine.ItemType = Items.ItemTypes.Machines Then
If CType(TechMachine, Items.TechMachine).IsTM = True Then
Core.Player.Inventory.RemoveItem(Me.MachineItemID, 1)
End If