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Possible fix for mapscreen crash
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@ -42,7 +42,8 @@
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Me.drawObjects = Player.Temp.MapSwitch
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Me.drawObjects = Player.Temp.MapSwitch
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If Core.Player.IsGameJoltSave And GameJolt.API.LoggedIn Then
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If Core.Player.IsGameJoltSave And GameJolt.API.LoggedIn Then
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PlayerSkinTexture = GameJolt.Emblem.GetOnlineSprite(Core.GameJoltSave.GameJoltID)
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Dim ownE As New GameJolt.Emblem(Core.Player.Name, Core.GameJoltSave.GameJoltID, Core.GameJoltSave.Points, Core.GameJoltSave.Gender, Core.GameJoltSave.Emblem)
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PlayerSkinTexture = ownE.SpriteTexture
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Else
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Else
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If Screen.Level.Surfing = True Then
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If Screen.Level.Surfing = True Then
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PlayerSkinTexture = TextureManager.GetTexture("Textures\NPC\" & Core.Player.TempSurfSkin)
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PlayerSkinTexture = TextureManager.GetTexture("Textures\NPC\" & Core.Player.TempSurfSkin)
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