diff --git a/P3D/Pokemon/Attacks/Fire/Ember.vb b/P3D/Pokemon/Attacks/Fire/Ember.vb index ac6c3fcd4..f1de789a2 100644 --- a/P3D/Pokemon/Attacks/Fire/Ember.vb +++ b/P3D/Pokemon/Attacks/Fire/Ember.vb @@ -69,8 +69,8 @@ If BattleFlip = True Then TextureYOffset = 32 End If + MoveAnimation.AnimationPlaySound("Battle\Attacks\Fire\Ember_Start", 0, 0) Dim FireballEntity = MoveAnimation.SpawnEntity(New Vector3(0), TextureManager.GetTexture("Textures\Battle\Fire\FireBall", New Rectangle(0, TextureYOffset, 32, 32), ""), New Vector3(0.5F), 1.0F) - If BattleFlip = False Then MoveAnimation.AnimationMove(FireballEntity, True, 2.0, 0.0, 0.0, 0.05, False, True, 0.0, 0.0,, -0.5) Else