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https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-23 05:45:52 +02:00
Temporarily disabled animations for pvp battles
This commit is contained in:
parent
7ae9ebaa50
commit
dc454d2a68
@ -510,7 +510,7 @@
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p.LoadAltAbility()
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Me.ChangeCameraAngle(1, own, BattleScreen)
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'***Mega Evolution Animation***
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim MegaAnimation As AnimationQueryObject = New AnimationQueryObject(pNPC, Not own)
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MegaAnimation.AnimationPlaySound("Battle\Effects\MegaEvolution", 0, 0)
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@ -1228,7 +1228,7 @@
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Else
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'Frozen animation
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ChangeCameraAngle(1, own, BattleScreen)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim FrozenAnimation As AnimationQueryObject = New AnimationQueryObject(Nothing, Not own)
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FrozenAnimation.AnimationPlaySound("Battle\Effects\Frozen", 0, 0)
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@ -1295,7 +1295,7 @@
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If sleepTurns > 0 Then
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ChangeCameraAngle(1, own, BattleScreen)
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'Sleep Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim SleepAnimation As New AnimationQueryObject(pNPC, Not own)
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SleepAnimation.AnimationPlaySound("Battle\Effects\Asleep", 0, 0)
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@ -1432,7 +1432,7 @@
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Else
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Me.ChangeCameraAngle(1, own, BattleScreen)
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'Confused Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim ConfusedAnimation As New AnimationQueryObject(pNPC, own)
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ConfusedAnimation.AnimationPlaySound("Battle\Effects\Confused", 0, 0)
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@ -1520,7 +1520,7 @@
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If Core.Random.Next(0, 2) = 0 Then
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Me.ChangeCameraAngle(1, own, BattleScreen)
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'Infatuated animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim HeartAnimation = New AnimationQueryObject(pNPC, Not own)
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For i = 0 To 6
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Dim HeartEntity = HeartAnimation.SpawnEntity(New Vector3(0.0, 0.0, 0.0), TextureManager.GetTexture("Textures\Battle\Normal\Attract"), New Vector3(0.25F), 1.0F, CSng(i * 0.2))
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@ -1540,7 +1540,7 @@
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If p.Status = Pokemon.StatusProblems.Paralyzed Then
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If Core.Random.Next(0, 4) = 0 Then
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Me.ChangeCameraAngle(1, own, BattleScreen)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim ParalyzedAnimation As AnimationQueryObject = New AnimationQueryObject(pNPC, Not own)
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ParalyzedAnimation.AnimationPlaySound("Battle\Effects\Paralyzed", 0, 0)
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@ -3007,7 +3007,7 @@
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p.Status = Pokemon.StatusProblems.Freeze
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ChangeCameraAngle(1, own, BattleScreen)
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'Frozen animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim FrozenAnimation As AnimationQueryObject = New AnimationQueryObject(Nothing, Not own)
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FrozenAnimation.AnimationPlaySound("Battle\Effects\Frozen", 0, 0)
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@ -3142,7 +3142,7 @@
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'Works!
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p.Status = Pokemon.StatusProblems.Paralyzed
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ChangeCameraAngle(1, own, BattleScreen)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim ParalyzedAnimation As AnimationQueryObject = New AnimationQueryObject(pNPC, Not own)
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ParalyzedAnimation.AnimationPlaySound("Battle\Effects\Paralyzed", 0, 0)
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@ -3307,7 +3307,7 @@
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'Works!
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ChangeCameraAngle(1, own, BattleScreen)
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'Sleep Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim SleepAnimation As New AnimationQueryObject(pNPC, Not own)
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SleepAnimation.AnimationPlaySound("Battle\Effects\Asleep", 0, 0)
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@ -3449,7 +3449,7 @@
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BattleScreen.BattleQuery.Add(New TextQueryObject(message))
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BattleScreen.BattleQuery.Add(New TextQueryObject(p.GetDisplayName() & " is badly poisoned!"))
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End Select
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim PoisonAnimation As AnimationQueryObject = New AnimationQueryObject(pNPC, own)
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PoisonAnimation.AnimationPlaySound("Battle\Effects\Poisoned", 0, 0)
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Dim BubbleEntity1 As Entity = PoisonAnimation.SpawnEntity(New Vector3(-0.25, -0.25, -0.25), TextureManager.GetTexture("Textures\Battle\StatusEffect\Poisoned", New Rectangle(0, 0, 32, 32), ""), New Vector3(0.5F), 1, 0, 1)
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@ -3472,7 +3472,7 @@
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End If
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Else
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'Poison animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim PoisonAnimation As AnimationQueryObject = New AnimationQueryObject(pNPC, own)
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PoisonAnimation.AnimationPlaySound("Battle\Effects\Poisoned", 0, 0)
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@ -3575,7 +3575,7 @@
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'Works!
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Me.ChangeCameraAngle(1, own, BattleScreen)
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'Confused Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim ConfusedAnimation As New AnimationQueryObject(pNPC, own)
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ConfusedAnimation.AnimationPlaySound("Battle\Effects\Confused", 0, 0)
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@ -3761,7 +3761,7 @@
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End If
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'***STAT INCREASE ANIMATION***
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim StatAnimation As AnimationQueryObject = New AnimationQueryObject(Nothing, False)
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Dim maxAmount As Integer = 20 * val
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Dim currentAmount As Integer = 0
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@ -4057,7 +4057,7 @@
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End If
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Me.ChangeCameraAngle(1, own, BattleScreen)
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'***STAT DECREASE ANIMATION***
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim StatAnimation As AnimationQueryObject = New AnimationQueryObject(Nothing, False)
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Dim maxAmount As Integer = 20 * val
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Dim currentAmount As Integer = 0
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@ -4329,7 +4329,7 @@
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End If
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'***HP INCREASE ANIMATION***
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim HealAnimation As AnimationQueryObject = New AnimationQueryObject(pNPC, Not own)
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Dim maxAmount As Integer = 20
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Dim currentAmount As Integer = 0
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@ -4393,7 +4393,7 @@
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End If
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BattleScreen.BattleQuery.Add(New PlaySoundQueryObject(sound, False, 0.0F))
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End If
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim HitAnimation As AnimationQueryObject = New AnimationQueryObject(pNPC, own)
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HitAnimation.AnimationFade(Nothing, False, 1, False, 0, 0, 0)
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HitAnimation.AnimationFade(Nothing, False, 1, True, 1, 1, 0)
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@ -5762,7 +5762,7 @@
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If .OwnPokemon.Status = Pokemon.StatusProblems.Poison Then 'Own Poison
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ChangeCameraAngle(1, True, BattleScreen)
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'Poison animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim PoisonAnimation As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OwnPokemonNPC, True)
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PoisonAnimation.AnimationPlaySound("Battle\Effects\Poisoned", 0, 0)
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@ -5785,7 +5785,7 @@
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ChangeCameraAngle(1, True, BattleScreen)
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'Poison animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim PoisonAnimation As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OwnPokemonNPC, True)
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PoisonAnimation.AnimationPlaySound("Battle\Effects\Poisoned", 0, 0)
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@ -5823,7 +5823,7 @@
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End If
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ChangeCameraAngle(1, True, BattleScreen)
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'Burn animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim BurnAnimation As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OwnPokemonNPC, True)
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BurnAnimation.AnimationPlaySound("Battle\Effects\Burned", 0, 0)
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@ -5893,7 +5893,7 @@
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End If
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ChangeCameraAngle(1, True, BattleScreen)
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'Wrap Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim WrapAnimation As AnimationQueryObject = New AnimationQueryObject(.OwnPokemonNPC, False)
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WrapAnimation.AnimationPlaySound("Battle\Attacks\Normal\Wrap", 5.0F, 0)
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@ -5930,7 +5930,7 @@
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End If
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ChangeCameraAngle(1, True, BattleScreen)
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'Whirlpool Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim WhirlpoolAnimation As AnimationQueryObject = New AnimationQueryObject(.OwnPokemonNPC, False, True)
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WhirlpoolAnimation.AnimationPlaySound("Battle\Attacks\Water\Whirlpool", 0.0F, 0)
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@ -5971,7 +5971,7 @@
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End If
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ChangeCameraAngle(1, True, BattleScreen)
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'Bind Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim BindAnimation As AnimationQueryObject = New AnimationQueryObject(.OwnPokemonNPC, False)
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BindAnimation.AnimationPlaySound("Battle\Attacks\Normal\Bind", 5.0F, 0)
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Dim BindEntity = BindAnimation.SpawnEntity(New Vector3(0, -0.2, 0), TextureManager.GetTexture("Textures\Battle\Normal\Bind", New Rectangle(0, 0, 80, 40), ""), New Vector3(1.0F, 0.5F, 1.0F), 1, 0, 0.75)
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@ -6007,7 +6007,7 @@
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End If
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ChangeCameraAngle(1, True, BattleScreen)
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'Clamp Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim ClampAnimation As AnimationQueryObject = New AnimationQueryObject(.OwnPokemonNPC, True)
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Dim offsetLeft As Single = 0.35
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Dim offsetRight As Single = -0.35
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@ -6653,7 +6653,7 @@
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If .OppPokemon.Status = Pokemon.StatusProblems.Poison Then 'Opp Poison
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ChangeCameraAngle(1, False, BattleScreen)
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'Poison animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim PoisonAnimation As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, False)
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PoisonAnimation.AnimationPlaySound("Battle\Effects\Poisoned", 0, 0)
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@ -6674,7 +6674,7 @@
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.FieldEffects.OppPoisonCounter += 1
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Dim multiplier As Double = (.FieldEffects.OppPoisonCounter / 16)
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ChangeCameraAngle(1, False, BattleScreen)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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'Poison animation
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Dim PoisonAnimation As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, False)
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@ -6714,7 +6714,7 @@
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End If
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ChangeCameraAngle(1, False, BattleScreen)
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'Burn animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim BurnAnimation As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, False)
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BurnAnimation.AnimationPlaySound("Battle\Effects\Burned", 0, 0)
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@ -6785,7 +6785,7 @@
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End If
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ChangeCameraAngle(1, False, BattleScreen)
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'Wrap Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim WrapAnimation As AnimationQueryObject = New AnimationQueryObject(.OppPokemonNPC, True)
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WrapAnimation.AnimationPlaySound("Battle\Attacks\Normal\Wrap", 5.0F, 0)
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Dim WrapEntity = WrapAnimation.SpawnEntity(New Vector3(0, -0.2, 0), TextureManager.GetTexture("Textures\Battle\Normal\Wrap", New Rectangle(0, 0, 80, 40), ""), New Vector3(1.0F, 0.5F, 1.0F), 1, 0, 0.75)
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@ -6821,7 +6821,7 @@
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End If
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ChangeCameraAngle(1, False, BattleScreen)
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'Whirlpool Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim WhirlpoolAnimation As AnimationQueryObject = New AnimationQueryObject(.OppPokemonNPC, True, True)
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WhirlpoolAnimation.AnimationPlaySound("Battle\Attacks\Water\Whirlpool", 0.0F, 0)
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Dim WhirlpoolEntity As Entity = WhirlpoolAnimation.SpawnEntity(New Vector3(0, -0.3, 0), TextureManager.GetTexture("Textures\Battle\Water\Whirlpool"), New Vector3(0.0F), 1.0F, 0.0F, 0.0F)
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@ -6861,7 +6861,7 @@
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End If
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ChangeCameraAngle(1, False, BattleScreen)
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'Bind Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim BindAnimation As AnimationQueryObject = New AnimationQueryObject(.OppPokemonNPC, True)
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BindAnimation.AnimationPlaySound("Battle\Attacks\Normal\Bind", 5.0F, 0)
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Dim BindEntity = BindAnimation.SpawnEntity(New Vector3(0, -0.2, 0), TextureManager.GetTexture("Textures\Battle\Normal\Bind", New Rectangle(0, 0, 80, 40), ""), New Vector3(1.0F, 0.5F, 1.0F), 1, 0, 0.75)
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@ -6897,7 +6897,7 @@
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End If
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ChangeCameraAngle(1, False, BattleScreen)
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'Clamp Animation
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim ClampAnimation As AnimationQueryObject = New AnimationQueryObject(.OppPokemonNPC, False)
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Dim offsetLeft As Single = -0.35
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Dim offsetRight As Single = 0.35
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@ -7383,7 +7383,7 @@
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Dim BallReturn As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OwnPokemonNPC, False)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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' Ball Closes
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BallReturn.AnimationPlaySound("Battle\Pokeball\Open", 0, 0)
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Dim SmokeReturned As Integer = 0
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@ -7405,7 +7405,7 @@
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' Pokemon disappears
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BallReturn.AnimationFade(Nothing, False, 1, False, 0, 1, 0)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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' Ball returns
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BallReturn.AnimationPlaySound("Battle\Pokeball\Throw", 1, 0)
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@ -7450,7 +7450,7 @@
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' Ball is thrown
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Dim BallThrow As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OwnPokemonNPC, False)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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BallThrow.AnimationPlaySound("Battle\Pokeball\Throw", 0, 0)
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Dim BallThrowEntity As Entity = BallThrow.SpawnEntity(New Vector3(-2, CSng(-0.15 + PositionOffsetY), 0), BattleScreen.OwnPokemon.CatchBall.Texture, New Vector3(0.3F), 1.0F)
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@ -7475,7 +7475,7 @@
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Loop While SmokeSpawned <= 38
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End If
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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' Pokemon appears
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BallThrow.AnimationSetPosition(Nothing, False, 12, CSng(0.5), 13, 0, 0)
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BallThrow.AnimationFade(Nothing, False, 1, True, 1, 3, 0)
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@ -7758,7 +7758,7 @@
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BattleScreen.BattleQuery.Add(New TextQueryObject(message))
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim BallReturn As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, True)
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' Ball Closes
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BallReturn.AnimationPlaySound("Battle\Pokeball\Open", 0, 0)
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@ -7823,12 +7823,11 @@
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ChangeCameraAngle(1, False, BattleScreen)
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HasSwitchedInOpp = True
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BattleScreen.BattleQuery.Add(New TextQueryObject(BattleScreen.Trainer.Name & ": ""Come back, " & BattleScreen.OppPokemon.GetDisplayName() & "!"""))
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If Core.Player.ShowBattleAnimations <> 0 Then
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Dim PositionOffsetY As Single = 0.0F
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If BattleScreen.OppPokemonNPC.Model IsNot Nothing Then
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PositionOffsetY = 0.5F
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End If
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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Dim BallReturn As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, True)
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' Ball Closes
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@ -7888,7 +7887,7 @@
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BattleScreen.BattleQuery.Add(New TextQueryObject(BattleScreen.Trainer.Name & ": ""Go, " & BattleScreen.OppPokemon.GetDisplayName() & "!"""))
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Dim BallThrow As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, False)
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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' Ball is thrown
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BallThrow.AnimationPlaySound("Battle\Pokeball\Throw", 0, 0)
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@ -7915,7 +7914,7 @@
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BattleScreen.Battle.ChangeCameraAngle(1, False, BattleScreen)
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End If
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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' Pokemon appears
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BallThrow.AnimationFade(Nothing, False, 1, True, 1, 3, 0)
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BallThrow.AnimationPlaySound(CStr(BattleScreen.OppPokemon.Number), 4, 0,, True)
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@ -362,7 +362,7 @@
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End If
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Dim InitiallyVisibleOpp As Integer = 1
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If Core.Player.ShowBattleAnimations <> 0 Then
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If Core.Player.ShowBattleAnimations <> 0 AndAlso IsPVPBattle = False Then
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InitiallyVisibleOpp = 0
|
||||
End If
|
||||
|
||||
@ -430,7 +430,7 @@
|
||||
' Ball is thrown
|
||||
Dim BallThrowOpp As AnimationQueryObject = New AnimationQueryObject(OppPokemonNPC, False)
|
||||
|
||||
If Core.Player.ShowBattleAnimations <> 0 Then
|
||||
If Core.Player.ShowBattleAnimations <> 0 AndAlso IsPVPBattle = False Then
|
||||
BallThrowOpp.AnimationPlaySound("Battle\Pokeball\Throw", 0, 0)
|
||||
BallThrowOpp.AnimationSetPosition(Nothing, False, 15, CSng(0.5 + OppEntityOffsetY), 13, 0, 0)
|
||||
Dim BallThrowEntity As Entity = BallThrowOpp.SpawnEntity(New Vector3(2, -0.15, 0), Me.OppPokemon.CatchBall.Texture, New Vector3(0.3F), 1.0F)
|
||||
@ -462,7 +462,7 @@
|
||||
|
||||
|
||||
' Pokémon falls down
|
||||
If Core.Player.ShowBattleAnimations <> 0 Then
|
||||
If Core.Player.ShowBattleAnimations <> 0 AndAlso IsPVPBattle = False Then
|
||||
' Pokémon falls down
|
||||
BallThrowOpp.AnimationMove(Nothing, False, 0, 0, 0, 0.05F, False, False, 4, 0,,, 3)
|
||||
End If
|
||||
|
@ -244,7 +244,7 @@
|
||||
BattleScreen.BattleQuery.Add(New TextQueryObject(BattleScreen.Trainer.Name & ": ""Go, " & BattleScreen.OppPokemon.GetDisplayName() & "!"""))
|
||||
|
||||
Dim BallThrow As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, False)
|
||||
If Core.Player.ShowBattleAnimations <> 0 Then
|
||||
If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
|
||||
' Ball is thrown
|
||||
BallThrow.AnimationMove(Nothing, False, 0, 0.5, 0, 0.5, False, False, 0, 0,,, 3)
|
||||
|
||||
@ -270,7 +270,7 @@
|
||||
Loop While SmokeSpawned <= 38
|
||||
End If
|
||||
|
||||
If Core.Player.ShowBattleAnimations <> 0 Then
|
||||
If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
|
||||
' Pokemon appears
|
||||
BallThrow.AnimationFade(Nothing, False, 1, True, 1, 3, 0)
|
||||
BallThrow.AnimationPlaySound(CStr(BattleScreen.OppPokemon.Number), 4, 0,, True)
|
||||
|
@ -2175,7 +2175,7 @@
|
||||
#Region "Animation"
|
||||
|
||||
Public Sub UserPokemonMoveAnimation(ByVal BattleScreen As BattleScreen, ByVal own As Boolean)
|
||||
If Core.Player.ShowBattleAnimations <> 0 Then
|
||||
If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
|
||||
Dim BattleFlip As Boolean = False
|
||||
Dim CurrentPokemon As Pokemon = BattleScreen.OwnPokemon
|
||||
Dim CurrentEntity As NPC = BattleScreen.OwnPokemonNPC
|
||||
@ -2193,7 +2193,7 @@
|
||||
End Sub
|
||||
|
||||
Public Sub OpponentPokemonMoveAnimation(ByVal BattleScreen As BattleScreen, ByVal own As Boolean)
|
||||
If Core.Player.ShowBattleAnimations <> 0 Then
|
||||
If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
|
||||
Dim BattleFlip As Boolean = False
|
||||
Dim CurrentPokemon As Pokemon = BattleScreen.OppPokemon
|
||||
Dim CurrentEntity As NPC = BattleScreen.OppPokemonNPC
|
||||
|
@ -152,7 +152,7 @@ nextIndex:
|
||||
InBall = False
|
||||
End If
|
||||
Next
|
||||
If Core.Player.ShowBattleAnimations <> 0 Then
|
||||
If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
|
||||
|
||||
|
||||
PokemonScale = BattleScreen.OppPokemonNPC.Scale
|
||||
|
Loading…
x
Reference in New Issue
Block a user