diff --git a/P3D/Input/KeyBindings.vb b/P3D/Input/KeyBindings.vb index a8b3541eb..96d7f7d8c 100644 --- a/P3D/Input/KeyBindings.vb +++ b/P3D/Input/KeyBindings.vb @@ -49,31 +49,31 @@ Public Class KeyBindings key = key.Remove(key.Length - 1, 1) Select Case key.ToLower() - Case "forwardmove" + Case "moveforward", "forwardmove" ForwardMoveKey = binding - Case "leftmove" + Case "moveleft", "leftmove" LeftMoveKey = binding - Case "backwardmove" + Case "movebackward", "backwardmove" BackwardMoveKey = binding - Case "rightmove" + Case "moveright", "rightmove" RightMoveKey = binding Case "run" RunKey = binding - Case "inventory", "openmenu" + Case "openmenu", "inventory" OpenInventoryKey = binding Case "chat" ChatKey = binding - Case "special", "pokegear" + Case "special", "phone", "pokegear" SpecialKey = binding Case "muteaudio", "mutemusic" MuteAudioKey = binding - Case "cameraleft" + Case "cameraleft", "left" LeftKey = binding - Case "cameraright" + Case "cameraright", "right" RightKey = binding - Case "cameraup" + Case "cameraup", "up" UpKey = binding - Case "cameradown" + Case "cameradown", "down" DownKey = binding Case "cameralock" CameraLockKey = binding @@ -238,10 +238,10 @@ Public Class KeyBindings Public Shared Sub CreateKeySave(ByVal force As Boolean) If IO.Directory.Exists(GameController.GamePath & "\Save") = True Then If IO.File.Exists(GameController.GamePath & "\Save\Keyboard.dat") = False Or force = True Then - Dim s As String = "[ForwardMove]=W" & Environment.NewLine & - "[LeftMove]=" & GetKeyName(Keys.A) & Environment.NewLine & - "[BackwardMove]=" & GetKeyName(Keys.S) & Environment.NewLine & - "[RightMove]=" & GetKeyName(Keys.D) & Environment.NewLine & + Dim s As String = "[MoveForward]=" & GetKeyName(Keys.W) & Environment.NewLine & + "[MoveLeft]=" & GetKeyName(Keys.A) & Environment.NewLine & + "[MoveBackward]=" & GetKeyName(Keys.S) & Environment.NewLine & + "[MoveRight]=" & GetKeyName(Keys.D) & Environment.NewLine & "[Run]=" & GetKeyName(Keys.LeftShift) & Environment.NewLine & "[OpenMenu]=" & GetKeyName(Keys.E) & Environment.NewLine & "[Chat]=" & GetKeyName(Keys.T) & Environment.NewLine & @@ -276,10 +276,10 @@ Public Class KeyBindings ''' Public Shared Sub SaveKeys() If IO.Directory.Exists(GameController.GamePath & "\Save") = True Then - Dim s As String = "[ForwardMove]=" & GetKeyName(ForwardMoveKey) & Environment.NewLine & - "[LeftMove]=" & GetKeyName(LeftMoveKey) & Environment.NewLine & - "[BackwardMove]=" & GetKeyName(BackwardMoveKey) & Environment.NewLine & - "[RightMove]=" & GetKeyName(RightMoveKey) & Environment.NewLine & + Dim s As String = "[MoveForward]=" & GetKeyName(ForwardMoveKey) & Environment.NewLine & + "[MoveLeft]=" & GetKeyName(LeftMoveKey) & Environment.NewLine & + "[MoveBackward]=" & GetKeyName(BackwardMoveKey) & Environment.NewLine & + "[MoveRight]=" & GetKeyName(RightMoveKey) & Environment.NewLine & "[Run]=" & GetKeyName(RunKey) & Environment.NewLine & "[Inventory]=" & GetKeyName(OpenInventoryKey) & Environment.NewLine & "[Chat]=" & GetKeyName(ChatKey) & Environment.NewLine & diff --git a/P3D/World/ActionScript/V2/ScriptConstructs/DoSystem.vb b/P3D/World/ActionScript/V2/ScriptConstructs/DoSystem.vb index 558f6ae33..f2154a3f6 100644 --- a/P3D/World/ActionScript/V2/ScriptConstructs/DoSystem.vb +++ b/P3D/World/ActionScript/V2/ScriptConstructs/DoSystem.vb @@ -26,25 +26,27 @@ key = KeyBindings.BackwardMoveKey Case "moveright" key = KeyBindings.RightMoveKey + Case "run" + key = KeyBindings.RunKey Case "openmenu" key = KeyBindings.OpenInventoryKey Case "chat" key = KeyBindings.ChatKey - Case "special", "phone" + Case "special", "phone", "pokegear" key = KeyBindings.SpecialKey - Case "muteaudio" + Case "muteaudio", "mutemusic" key = KeyBindings.MuteAudioKey - Case "cameraleft" + Case "cameraleft", "left" key = KeyBindings.LeftKey - Case "cameraright" + Case "cameraright", "right" key = KeyBindings.RightKey - Case "cameraup" + Case "cameraup", "up" key = KeyBindings.UpKey - Case "cameradown" + Case "cameradown", "down" key = KeyBindings.DownKey Case "cameralock" key = KeyBindings.CameraLockKey - Case "guicontrol" + Case "guicontrol", "hidegui" key = KeyBindings.GUIControlKey Case "screenshot" key = KeyBindings.ScreenshotKey @@ -68,10 +70,6 @@ key = KeyBindings.OnlineStatusKey Case "lighting" key = KeyBindings.LightKey - Case "hidegui" - key = KeyBindings.GUIControlKey - Case "run" - key = KeyBindings.RunKey End Select If key <> Nothing Then buttonName = Localization.GetString("keyboard_key_" & KeyBindings.GetKeyName(key), KeyBindings.GetKeyName(key))