From e47581df691c55739c724fb862d69a8c2ccf9559 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Mon, 25 Apr 2022 18:44:36 +0200 Subject: [PATCH] =?UTF-8?q?Battle=20Pok=C3=A9mon=20models=20are=20now=20pl?= =?UTF-8?q?aced=20in=20subfolder?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- P3D/Battle/BattleSystemV2/BattleScreen.vb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/P3D/Battle/BattleSystemV2/BattleScreen.vb b/P3D/Battle/BattleSystemV2/BattleScreen.vb index 83cf86fc1..d6f725c1b 100644 --- a/P3D/Battle/BattleSystemV2/BattleScreen.vb +++ b/P3D/Battle/BattleSystemV2/BattleScreen.vb @@ -1321,14 +1321,14 @@ nextIndex: poke = OppPokemon End If - Dim n As String = poke.AnimationName + Dim n As String = PokemonForms.GetAnimationName(poke) Dim s As String = "Normal" If poke.IsShiny = True Then s = "Shiny" End If - Dim p As String = "Models\" & n & "\" & s + Dim p As String = "Models\Pokemon\" & n & "\" & s If ModelManager.ModelExist(p) = True Then Return p