From e7c3281a347853dcae320a70b22b3e93ea9423f0 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Mon, 31 Mar 2025 19:12:53 +0200 Subject: [PATCH] Show correct location name in habitat dex --- P3D/Screens/Pokedex/PokedexScreen.vb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/P3D/Screens/Pokedex/PokedexScreen.vb b/P3D/Screens/Pokedex/PokedexScreen.vb index 192a6ec5a..ac572c364 100644 --- a/P3D/Screens/Pokedex/PokedexScreen.vb +++ b/P3D/Screens/Pokedex/PokedexScreen.vb @@ -1831,7 +1831,7 @@ Public Class PokedexViewScreen Core.SpriteBatch.Draw(Me.texture, New Rectangle(100 + 64 * 10, 160 + p * 96, 64, 64), New Rectangle(16, 16, 16, 16), Color.White, 0.0F, Vector2.Zero, SpriteEffects.FlipHorizontally, 0.0F) Core.SpriteBatch.Draw(HabitatList(i).Texture, New Rectangle(120, 168 + p * 96, 64, 48), Color.White) - Core.SpriteBatch.DrawString(FontManager.MainFont, HabitatList(i).Name, New Vector2(200, 176 + p * 96), Color.Black, 0.0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0.0F) + Core.SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("Places_" & HabitatList(i).Name, HabitatList(i).Name), New Vector2(200, 176 + p * 96), Color.Black, 0.0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0.0F) Dim encounterTypes As New List(Of Integer) For j = 0 To HabitatList(i).ObtainTypeList.Count - 1