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Let sandbox mode saves use field moves too
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@ -713,7 +713,7 @@ Public Class PartyScreen
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End Sub
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Private Function CanUseMove(ByVal p As Pokemon, ByVal moveName As String, ByVal hmMove As Integer) As Boolean
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If GameController.IS_DEBUG_ACTIVE Then
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If GameController.IS_DEBUG_ACTIVE OrElse Core.Player.SandBoxMode = True Then
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Return True
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End If
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If p.IsEgg() = False Then
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