Let sandbox mode saves use field moves too
This commit is contained in:
parent
4460ac9f52
commit
ecb644b974
|
@ -713,7 +713,7 @@ Public Class PartyScreen
|
|||
End Sub
|
||||
|
||||
Private Function CanUseMove(ByVal p As Pokemon, ByVal moveName As String, ByVal hmMove As Integer) As Boolean
|
||||
If GameController.IS_DEBUG_ACTIVE Then
|
||||
If GameController.IS_DEBUG_ACTIVE OrElse Core.Player.SandBoxMode = True Then
|
||||
Return True
|
||||
End If
|
||||
If p.IsEgg() = False Then
|
||||
|
|
Loading…
Reference in New Issue