From ef770de8418b1147e6d7eaa70b9fe035b2a6e857 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Mon, 3 Feb 2025 14:40:55 +0100 Subject: [PATCH] Full Heal should cure confusion for trainer too --- P3D/Battle/BattleSystemV2/Battle.vb | 1 + 1 file changed, 1 insertion(+) diff --git a/P3D/Battle/BattleSystemV2/Battle.vb b/P3D/Battle/BattleSystemV2/Battle.vb index d880e4eb5..0213021be 100644 --- a/P3D/Battle/BattleSystemV2/Battle.vb +++ b/P3D/Battle/BattleSystemV2/Battle.vb @@ -1129,6 +1129,7 @@ p.RemoveVolatileStatus(Pokemon.VolatileStatus.Confusion) Case 38 'Full Heal Me.CureStatusProblem(False, False, BattleScreen, BattleScreen.Trainer.Name & " used a Full Heal on " & p.GetDisplayName() & "!", "item:fullheal") + p.RemoveVolatileStatus(Pokemon.VolatileStatus.Confusion) Case 9 'Antidote Me.CureStatusProblem(False, False, BattleScreen, BattleScreen.Trainer.Name & " used an Antidote on " & p.GetDisplayName() & "!", "item:antidote") Case 10 'Burn Heal