From f103145780350e411b100425d5fa7dee29de6da0 Mon Sep 17 00:00:00 2001 From: darkfire006 Date: Tue, 20 Dec 2022 01:23:48 -0600 Subject: [PATCH] Shore Up doesnt get worse in other weather only better in sand --- P3D/Pokemon/Attacks/Ground/SHoreUp.vb | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/P3D/Pokemon/Attacks/Ground/SHoreUp.vb b/P3D/Pokemon/Attacks/Ground/SHoreUp.vb index 2cc673319..2849e6924 100644 --- a/P3D/Pokemon/Attacks/Ground/SHoreUp.vb +++ b/P3D/Pokemon/Attacks/Ground/SHoreUp.vb @@ -65,10 +65,8 @@ Select Case BattleScreen.FieldEffects.Weather Case BattleWeather.WeatherTypes.Sandstorm restoreHP = CInt(Math.Ceiling((2 / 3) * p.MaxHP)) - Case BattleWeather.WeatherTypes.Clear - restoreHP = CInt(Math.Ceiling((1 / 2) * p.MaxHP)) Case Else - restoreHP = CInt(Math.Ceiling((1 / 4) * p.MaxHP)) + restoreHP = CInt(Math.Ceiling((1 / 2) * p.MaxHP)) End Select If p.HP < p.MaxHP And p.HP > 0 Then