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https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-27 15:54:25 +02:00
Fix for PP items in battle not starting round
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@ -27,12 +27,15 @@ Namespace Items.Berries
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Public Overrides Function UseOnPokemon(ByVal PokeIndex As Integer) As Boolean
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Core.SetScreen(New ChooseAttackScreen(Core.CurrentScreen, Core.Player.Pokemons(PokeIndex), True, True, AddressOf UseOnAttack))
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If Core.CurrentScreen.Identification <> Screen.Identifications.ChooseAttackScreen Then
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If ChooseAttackScreen.Selected <> -1 Then
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Return False
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Else
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Return True
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End If
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End If
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Return False
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End Function
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Private Sub UseOnAttack(ByVal Pokemon As Pokemon, ByVal AttackIndex As Integer)
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@ -44,6 +47,19 @@ Namespace Items.Berries
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SoundManager.PlaySound("Use_Item", False)
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Screen.TextBox.Show(t, {}, True, True)
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Dim TempBattleScreen As BattleSystem.BattleScreen = CType(s, BattleSystem.BattleScreen)
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TempBattleScreen.BattleQuery.Clear()
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TempBattleScreen.BattleQuery.Add(TempBattleScreen.FocusBattle())
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TempBattleScreen.BattleQuery.Insert(0, New BattleSystem.ToggleMenuQueryObject(True))
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TempBattleScreen.Battle.InitializeRound(TempBattleScreen, New BattleSystem.Battle.RoundConst With {.StepType = BattleSystem.Battle.RoundConst.StepTypes.Item, .Argument = Me.ID.ToString()})
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Core.SetScreen(TempBattleScreen)
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End If
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Else
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Screen.TextBox.Show("The move already has~full PP.", {}, True, True)
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End If
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@ -4,7 +4,6 @@ Namespace Items.Medicine
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Public Class Ether
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Inherits MedicineItem
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Public Overrides ReadOnly Property PokeDollarPrice As Integer = 1200
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Public Overrides ReadOnly Property Description As String = "This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon."
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@ -21,12 +20,15 @@ Namespace Items.Medicine
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Public Overrides Function UseOnPokemon(ByVal PokeIndex As Integer) As Boolean
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Core.SetScreen(New ChooseAttackScreen(Core.CurrentScreen, Core.Player.Pokemons(PokeIndex), True, True, AddressOf UseOnAttack))
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If Core.CurrentScreen.Identification <> Screen.Identifications.ChooseAttackScreen Then
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If ChooseAttackScreen.Selected <> -1 Then
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Return False
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Else
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Return True
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End If
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End If
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Return False
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End Function
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Private Sub UseOnAttack(ByVal Pokemon As Pokemon, ByVal AttackIndex As Integer)
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@ -39,6 +41,19 @@ Namespace Items.Medicine
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SoundManager.PlaySound("Use_Item", False)
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Screen.TextBox.Show(t, {}, True, True)
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Dim TempBattleScreen As BattleSystem.BattleScreen = CType(s, BattleSystem.BattleScreen)
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TempBattleScreen.BattleQuery.Clear()
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TempBattleScreen.BattleQuery.Add(TempBattleScreen.FocusBattle())
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TempBattleScreen.BattleQuery.Insert(0, New BattleSystem.ToggleMenuQueryObject(True))
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TempBattleScreen.Battle.InitializeRound(TempBattleScreen, New BattleSystem.Battle.RoundConst With {.StepType = BattleSystem.Battle.RoundConst.StepTypes.Item, .Argument = Me.ID.ToString()})
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Core.SetScreen(TempBattleScreen)
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End If
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Else
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Screen.TextBox.Show("The move already has~full PP.", {}, True, True)
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End If
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@ -21,12 +21,15 @@ Namespace Items.Medicine
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Public Overrides Function UseOnPokemon(ByVal PokeIndex As Integer) As Boolean
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Core.SetScreen(New ChooseAttackScreen(Core.CurrentScreen, Core.Player.Pokemons(PokeIndex), True, True, AddressOf UseOnAttack))
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If Core.CurrentScreen.Identification <> Screen.Identifications.ChooseAttackScreen Then
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If ChooseAttackScreen.Selected <> -1 Then
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Return False
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Else
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Return True
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End If
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End If
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Return False
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End Function
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Private Sub UseOnAttack(ByVal Pokemon As Pokemon, ByVal AttackIndex As Integer)
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@ -21,12 +21,15 @@ Namespace Items.Medicine
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Public Overrides Function UseOnPokemon(ByVal PokeIndex As Integer) As Boolean
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Core.SetScreen(New ChooseAttackScreen(Core.CurrentScreen, Core.Player.Pokemons(PokeIndex), True, True, AddressOf UseOnAttack))
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If Core.CurrentScreen.Identification <> Screen.Identifications.ChooseAttackScreen Then
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If ChooseAttackScreen.Selected <> -1 Then
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Return False
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Else
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Return True
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End If
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End If
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Return False
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End Function
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Private Sub UseOnAttack(ByVal Pokemon As Pokemon, ByVal AttackIndex As Integer)
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@ -44,6 +47,19 @@ Namespace Items.Medicine
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PlayerStatistics.Track("[17]Medicine Items used", 1)
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Screen.TextBox.Show(t, {}, True, True)
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Dim TempBattleScreen As BattleSystem.BattleScreen = CType(s, BattleSystem.BattleScreen)
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TempBattleScreen.BattleQuery.Clear()
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TempBattleScreen.BattleQuery.Add(TempBattleScreen.FocusBattle())
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TempBattleScreen.BattleQuery.Insert(0, New BattleSystem.ToggleMenuQueryObject(True))
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TempBattleScreen.Battle.InitializeRound(TempBattleScreen, New BattleSystem.Battle.RoundConst With {.StepType = BattleSystem.Battle.RoundConst.StepTypes.Item, .Argument = Me.ID.ToString()})
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Core.SetScreen(TempBattleScreen)
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End If
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Else
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Screen.TextBox.Show("The move already has~full PP.", {}, True, True)
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End If
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@ -21,12 +21,15 @@ Namespace Items.Medicine
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Public Overrides Function UseOnPokemon(ByVal PokeIndex As Integer) As Boolean
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Core.SetScreen(New ChooseAttackScreen(Core.CurrentScreen, Core.Player.Pokemons(PokeIndex), True, True, AddressOf UseOnAttack))
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If Core.CurrentScreen.Identification <> Screen.Identifications.ChooseAttackScreen Then
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If ChooseAttackScreen.Selected <> -1 Then
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Return False
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Else
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Return True
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End If
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End If
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Return False
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End Function
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Private Sub UseOnAttack(ByVal Pokemon As Pokemon, ByVal AttackIndex As Integer)
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@ -37,6 +40,19 @@ Namespace Items.Medicine
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PlayerStatistics.Track("[17]Medicine Items used", 1)
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Screen.TextBox.Show(t, {}, True, True)
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Dim s As Screen = Core.CurrentScreen
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While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing
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s = s.PreScreen
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End While
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If s.Identification = Screen.Identifications.BattleScreen Then
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Dim TempBattleScreen As BattleSystem.BattleScreen = CType(s, BattleSystem.BattleScreen)
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TempBattleScreen.BattleQuery.Clear()
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TempBattleScreen.BattleQuery.Add(TempBattleScreen.FocusBattle())
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TempBattleScreen.BattleQuery.Insert(0, New BattleSystem.ToggleMenuQueryObject(True))
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TempBattleScreen.Battle.InitializeRound(TempBattleScreen, New BattleSystem.Battle.RoundConst With {.StepType = BattleSystem.Battle.RoundConst.StepTypes.Item, .Argument = Me.ID.ToString()})
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Core.SetScreen(TempBattleScreen)
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End If
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Else
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Screen.TextBox.Show("The move already has~full PP.", {}, True, True)
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End If
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