diff --git a/P3D/Content/GUI/GamePad/xboxControllerBack.png b/P3D/Content/GUI/GamePad/xboxControllerBack.png new file mode 100644 index 000000000..e355eb435 Binary files /dev/null and b/P3D/Content/GUI/GamePad/xboxControllerBack.png differ diff --git a/P3D/Core/MainGameFunctions.vb b/P3D/Core/MainGameFunctions.vb index 8a0024dd9..da6612b50 100644 --- a/P3D/Core/MainGameFunctions.vb +++ b/P3D/Core/MainGameFunctions.vb @@ -33,10 +33,10 @@ End If Core.GameOptions.SaveOptions() - Core.CurrentScreen.ToggledMute() - End If + Core.CurrentScreen.ToggledMute() + End If - If KeyBoardHandler.KeyDown(KeyBindings.DebugKey) = True Then + If KeyBoardHandler.KeyDown(KeyBindings.DebugKey) = True Then If KeyBoardHandler.KeyPressed(Keys.F) Then TextureManager.TextureList.Clear() Core.GameMessage.ShowMessage(Localization.GetString("game_message_debug_texture_list_clear", "Texture list have cleared"), 12, FontManager.MainFont, Color.White) @@ -49,7 +49,7 @@ End If End If - If ControllerHandler.ButtonPressed(Buttons.Back, True) = True Then + If KeyBoardHandler.KeyPressed(KeyBindings.DisableControllerKey) = True Then Core.GameOptions.GamePadEnabled = Not Core.GameOptions.GamePadEnabled If Core.GameOptions.GamePadEnabled Then Core.GameMessage.ShowMessage("Enabled XBOX 360 GamePad support.", 12, FontManager.MainFont, Color.White) diff --git a/P3D/Input/KeyBindings.vb b/P3D/Input/KeyBindings.vb index ef8ff01ea..ae9c597b3 100644 --- a/P3D/Input/KeyBindings.vb +++ b/P3D/Input/KeyBindings.vb @@ -24,6 +24,7 @@ Public Class KeyBindings Public Shared DebugKey As Keys = Keys.F3 Public Shared LightKey As Keys = Keys.F4 Public Shared PerspectiveSwitchKey As Keys = Keys.F5 + Public Shared DisableControllerKey As Keys = Keys.F6 Public Shared FullScreenKey As Keys = Keys.F11 Public Shared DebugWalkKey As Keys = Keys.LeftControl @@ -257,6 +258,7 @@ Public Class KeyBindings "[DebugWalkKey]=" & GetKeyName(Keys.LeftControl) & Environment.NewLine & "[LightKey]=" & GetKeyName(Keys.F4) & Environment.NewLine & "[PerspectiveSwitch]=" & GetKeyName(Keys.F5) & Environment.NewLine & + "[DisableController]=" & GetKeyName(Keys.F6) & Environment.NewLine & "[FullScreen]=" & GetKeyName(Keys.F11) & Environment.NewLine & "[Enter1]=" & GetKeyName(Keys.Enter) & Environment.NewLine & "[Enter2]=" & GetKeyName(Keys.Space) & Environment.NewLine & @@ -293,6 +295,7 @@ Public Class KeyBindings "[DebugControl]=" & GetKeyName(DebugKey) & Environment.NewLine & "[LightKey]=" & GetKeyName(LightKey) & Environment.NewLine & "[PerspectiveSwitch]=" & GetKeyName(PerspectiveSwitchKey) & Environment.NewLine & + "[DisableController]=" & GetKeyName(DisableControllerKey) & Environment.NewLine & "[FullScreen]=" & GetKeyName(FullScreenKey) & Environment.NewLine & "[Enter1]=" & GetKeyName(EnterKey1) & Environment.NewLine & "[Enter2]=" & GetKeyName(EnterKey2) & Environment.NewLine & diff --git a/P3D/Overworld/OverworldScreen.vb b/P3D/Overworld/OverworldScreen.vb index 64148ff26..018a12405 100644 --- a/P3D/Overworld/OverworldScreen.vb +++ b/P3D/Overworld/OverworldScreen.vb @@ -234,7 +234,7 @@ Public Class OverworldScreen End If 'Open the PokégearScreen: - If KeyBoardHandler.KeyPressed(KeyBindings.SpecialKey) = True Or ControllerHandler.ButtonPressed(Buttons.Y) = True Then + If KeyBoardHandler.KeyPressed(KeyBindings.SpecialKey) = True Or ControllerHandler.ButtonPressed(Buttons.Back) = True Then If NotificationPopupList.Count > 0 Then NotificationPopupList(0).Dismiss() Else @@ -381,7 +381,7 @@ Public Class OverworldScreen d.Add(Buttons.X, Localization.GetString("game_interaction_gamemenu", "Game Menu")) If Core.Player.HasPokegear = True Then - d.Add(Buttons.Y, Localization.GetString("game_interaction_pokegear", "Pokégear")) + d.Add(Buttons.Back, Localization.GetString("game_interaction_pokegear", "Pokégear")) End If d.Add(Buttons.Start, Localization.GetString("game_interaction_pausemenu", "Game Menu")) diff --git a/P3D/P3D.vbproj b/P3D/P3D.vbproj index 64458bcfa..487747f86 100644 --- a/P3D/P3D.vbproj +++ b/P3D/P3D.vbproj @@ -11018,6 +11018,9 @@ PreserveNewest + + PreserveNewest + PreserveNewest diff --git a/P3D/Screens/Screen.vb b/P3D/Screens/Screen.vb index 40b762ce8..664fedbc4 100644 --- a/P3D/Screens/Screen.vb +++ b/P3D/Screens/Screen.vb @@ -317,7 +317,7 @@ Public MustInherit Class Screen 'Loop through the buttons and add to the x location. For i = 0 To Descriptions.Count - 1 Select Case Descriptions.Keys(i) - Case Buttons.A, Buttons.B, Buttons.X, Buttons.Y, Buttons.Start, Buttons.LeftStick, Buttons.RightStick, Buttons.LeftTrigger, Buttons.RightTrigger + Case Buttons.A, Buttons.B, Buttons.X, Buttons.Y, Buttons.Start, Buttons.Back, Buttons.LeftStick, Buttons.RightStick, Buttons.LeftTrigger, Buttons.RightTrigger x -= 32 + 4 Case Buttons.LeftShoulder, Buttons.RightShoulder x -= 64 + 4 @@ -373,6 +373,8 @@ Public MustInherit Class Screen t &= "RightTrigger" Case Buttons.Start t &= "Start" + Case Buttons.Back + t &= "Back" End Select 'Draw the buttons (first, the "shadow" with a black color, then the real button).