a few more prototypes
This commit is contained in:
parent
819049a416
commit
f601b1b9b0
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@ -90,6 +90,8 @@
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<Compile Include="World\ActionScript\V3\ApiMethodSignatureAttribute.vb" />
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<Compile Include="World\ActionScript\V3\ApiMethodSignatureAttribute.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\CameraPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\CameraPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\DaycarePrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\DaycarePrototype.vb" />
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<Content Include="World\ActionScript\V3\plan.txt" />
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<Compile Include="World\ActionScript\V3\Prototypes\InventoryPrototype.vb" />
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<None Include="maps\battle\fortune\altering.dat">
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<None Include="maps\battle\fortune\altering.dat">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</None>
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@ -12691,6 +12693,8 @@
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<Compile Include="World\ActionScript\V3\Prototypes\EntityPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\EntityPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\ItemPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\ItemPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\MovePrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\MovePrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\PlayerPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\PokedexPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\PokemonPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\PokemonPrototype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\TrainerProtoype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\TrainerProtoype.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\TypeContract.vb" />
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<Compile Include="World\ActionScript\V3\Prototypes\TypeContract.vb" />
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@ -51,6 +51,10 @@ Namespace Scripting.V3
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Me.New({returnType}, {paramName}, {paramType}, 0)
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Me.New({returnType}, {paramName}, {paramType}, 0)
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End Sub
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End Sub
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Public Sub New(returnType As Type, paramName As String, paramType As Type, optionalNum As Integer)
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Me.New({returnType}, {paramName}, {paramType}, optionalNum)
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End Sub
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Public Sub New(returnType As Type, paramNames As String(), paramTypes As Type(), optionalNum As Integer)
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Public Sub New(returnType As Type, paramNames As String(), paramTypes As Type(), optionalNum As Integer)
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Me.New({returnType}, paramNames, paramTypes, optionalNum)
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Me.New({returnType}, paramNames, paramTypes, optionalNum)
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End Sub
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End Sub
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@ -0,0 +1,131 @@
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Option Strict On
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Imports Kolben.Adapters
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Namespace Scripting.V3.Prototypes
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<ScriptPrototype(VariableName:="Player")>
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Friend NotInheritable Class InventoryPrototype
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<ScriptFunction(ScriptFunctionType.Standard, VariableName:="add")>
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<ApiMethodSignature({"item", "amount"}, {GetType(ItemPrototype), GetType(Integer)}, 1)>
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<ApiMethodSignature({"id", "amount"}, {GetType(Integer), GetType(Integer)}, 1)>
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Public Shared Function Add(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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If TypeContract.Ensure(parameters, {GetType(ItemPrototype), GetType(Integer)}, 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim item = helper.Pop(Of ItemPrototype)
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Dim amount = helper.Pop(1)
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Core.Player.Inventory.AddItem(ItemPrototype.GetItem(item).ID, amount)
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ElseIf TypeContract.Ensure(parameters, {GetType(Integer), GetType(Integer)}, 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim itemId = helper.Pop(Of Integer)
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Dim amount = helper.Pop(1)
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Core.Player.Inventory.AddItem(itemId, amount)
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End If
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Return NetUndefined.Instance
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End Function
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<ScriptFunction(ScriptFunctionType.Standard, VariableName:="remove")>
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<ApiMethodSignature({"item", "amount"}, {GetType(ItemPrototype), GetType(Integer)}, 1)>
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<ApiMethodSignature({"id", "amount"}, {GetType(Integer), GetType(Integer)}, 1)>
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Public Shared Function Remove(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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If TypeContract.Ensure(parameters, {GetType(ItemPrototype), GetType(Integer)}, 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim item = helper.Pop(Of ItemPrototype)
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Dim amount = helper.Pop(1)
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Core.Player.Inventory.RemoveItem(ItemPrototype.GetItem(item).ID, amount)
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ElseIf TypeContract.Ensure(parameters, {GetType(Integer), GetType(Integer)}, 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim itemId = helper.Pop(Of Integer)
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Dim amount = helper.Pop(1)
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Core.Player.Inventory.RemoveItem(itemId, amount)
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End If
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Return NetUndefined.Instance
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End Function
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<ScriptFunction(ScriptFunctionType.Standard, VariableName:="clear")>
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<ApiMethodSignature("item", GetType(ItemPrototype), 1)>
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<ApiMethodSignature("id", GetType(Integer), 1)>
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Public Shared Function Clear(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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If TypeContract.Ensure(parameters, GetType(ItemPrototype), 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim item = helper.Pop(Of ItemPrototype)
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If (item IsNot Nothing) Then
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Core.Player.Inventory.RemoveItem(ItemPrototype.GetItem(item).ID)
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Else
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Core.Player.Inventory.Clear()
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End If
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ElseIf TypeContract.Ensure(parameters, GetType(Integer), 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim itemId = helper.Pop(0)
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If (itemId > 0) Then
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Core.Player.Inventory.RemoveItem(itemId)
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Else
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Core.Player.Inventory.Clear()
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End If
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End If
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Return NetUndefined.Instance
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End Function
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<ScriptFunction(ScriptFunctionType.Standard, VariableName:="count")>
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<ApiMethodSignature(GetType(Integer), "item", GetType(ItemPrototype), 1)>
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<ApiMethodSignature(GetType(Integer), "id", GetType(Integer), 1)>
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Public Shared Function Count(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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If TypeContract.Ensure(parameters, GetType(ItemPrototype), 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim item = helper.Pop(Of ItemPrototype)
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If (item IsNot Nothing) Then
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Return Core.Player.Inventory.GetItemAmount(ItemPrototype.GetItem(item).ID)
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Else
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Return Core.Player.Inventory.Count
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End If
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ElseIf TypeContract.Ensure(parameters, GetType(Integer), 1) Then
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Dim helper = New ParamHelper(parameters)
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Dim itemId = helper.Pop(0)
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If (itemId > 0) Then
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Return Core.Player.Inventory.GetItemAmount(itemId)
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Else
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Return Core.Player.Inventory.Count
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End If
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End If
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Return 0
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End Function
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End Class
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End Namespace
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@ -9,7 +9,7 @@ Namespace Scripting.V3.Prototypes
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<Reference>
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<Reference>
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Public ref As Item
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Public ref As Item
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Public Shared Function ToItem(This As Object) As Item
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Public Shared Function GetItem(This As Object) As Item
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Return CType(This, ItemPrototype).ref
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Return CType(This, ItemPrototype).ref
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End Function
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End Function
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@ -48,6 +48,24 @@ Namespace Scripting.V3.Prototypes
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End Function
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="id")>
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<ApiMethodSignature(GetType(Integer))>
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Public Shared Function GetId(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Dim item = GetItem(This)
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Return item.ID
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="name")>
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<ApiMethodSignature(GetType(String))>
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Public Shared Function GetName(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Dim item = GetItem(This)
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Return item.Name
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End Function
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End Class
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End Class
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End Namespace
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End Namespace
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@ -0,0 +1,42 @@
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Option Strict On
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Imports Kolben.Adapters
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Namespace Scripting.V3.Prototypes
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<ScriptPrototype(VariableName:="Player")>
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Friend NotInheritable Class PlayerPrototype
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="hasPokedex", IsStatic:=True)>
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<ApiMethodSignature(GetType(Boolean))>
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Public Shared Function GetHasPokedex(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Return Core.Player.HasPokedex
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End Function
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<ScriptFunction(ScriptFunctionType.Setter, VariableName:="hasPokedex", IsStatic:=True)>
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<ApiMethodSignature(GetType(Boolean))>
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Public Shared Function SetHasPokedex(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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If TypeContract.Ensure(parameters, GetType(Boolean)) Then
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Core.Player.HasPokedex = CType(parameters(0), Boolean)
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' register team in pokedex
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If Core.Player.HasPokedex Then
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Dim data = Core.Player.PokedexData
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For Each pokemon In Core.Player.Pokemons
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data = Pokedex.RegisterPokemon(data, pokemon)
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Next
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Core.Player.PokedexData = data
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End If
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End If
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Return NetUndefined.Instance
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End Function
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End Class
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End Namespace
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@ -0,0 +1,101 @@
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Option Strict On
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Imports Kolben.Adapters
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Namespace Scripting.V3.Prototypes
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<ScriptPrototype(VariableName:="Pokedex")>
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Friend NotInheritable Class PokedexPrototype
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<Reference>
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Public ref As Integer
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Public Shared Function GetId(This As Object) As Integer
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Return CType(This, PokedexPrototype).ref
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End Function
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Public Shared Function GetPokedex(This As Object) As Pokedex
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Return Core.Player.Pokedexes(CType(This, PokedexPrototype).ref)
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End Function
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Public Sub New() : End Sub
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Public Sub New(id As Integer)
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ref = id
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End Sub
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="id")>
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<ApiMethodSignature(GetType(Integer))>
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Public Shared Function GetId(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Dim id = GetId(This)
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Return id
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="caught")>
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<ApiMethodSignature(GetType(Integer))>
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Public Shared Function GetCaught(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Dim pokedex = GetPokedex(This)
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Return pokedex.Obtained
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="seen")>
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<ApiMethodSignature(GetType(Integer))>
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Public Shared Function GetSeen(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Dim pokedex = GetPokedex(This)
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Return pokedex.Seen
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="autoDetect", IsStatic:=True)>
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<ApiMethodSignature(GetType(Boolean))>
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Public Shared Function GetAutoDetect(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Return Pokedex.AutoDetect
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End Function
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<ScriptFunction(ScriptFunctionType.Setter, VariableName:="autoDetect", IsStatic:=True)>
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<ApiMethodSignature(GetType(Boolean))>
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Public Shared Function SetAutoDetect(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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If TypeContract.Ensure(parameters, {GetType(Boolean)}) Then
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Pokedex.AutoDetect = CType(parameters(0), Boolean)
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End If
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Return NetUndefined.Instance
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="caughtTotal", IsStatic:=True)>
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<ApiMethodSignature(GetType(Integer))>
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Public Shared Function GetCaughtTotal(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Return Pokedex.CountEntries(Core.Player.PokedexData, {2, 3})
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="shinyTotal", IsStatic:=True)>
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<ApiMethodSignature(GetType(Integer))>
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Public Shared Function GetShinyTotal(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Return Pokedex.CountEntries(Core.Player.PokedexData, {3})
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End Function
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<ScriptFunction(ScriptFunctionType.Getter, VariableName:="seenTotal", IsStatic:=True)>
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<ApiMethodSignature(GetType(Integer))>
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Public Shared Function GetSeenTotal(This As Object, objLink As ScriptObjectLink, parameters As Object()) As Object
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Return Pokedex.CountEntries(Core.Player.PokedexData, {1})
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End Function
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End Class
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End Namespace
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@ -370,7 +370,7 @@ Namespace Scripting.V3.Prototypes
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If TypeContract.Ensure(parameters, GetType(ItemPrototype)) Then
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If TypeContract.Ensure(parameters, GetType(ItemPrototype)) Then
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Dim p = GetPokemon(This)
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Dim p = GetPokemon(This)
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p.CatchBall = ItemPrototype.ToItem(parameters(0))
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p.CatchBall = ItemPrototype.GetItem(parameters(0))
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End If
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End If
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@ -405,7 +405,7 @@ Namespace Scripting.V3.Prototypes
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Else
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Else
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Dim item = CType(parameters(0), ItemPrototype)
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Dim item = CType(parameters(0), ItemPrototype)
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p.Item = ItemPrototype.ToItem(item)
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p.Item = ItemPrototype.GetItem(item)
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End If
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End If
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@ -0,0 +1,166 @@
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???
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Entity.showmessagebulb
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System
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- save
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- random
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- createNewGame
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Text
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- showItemGetMessage
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- showBadgeGotMessage
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- showOptions
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Level
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- wait
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- update
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- load
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- reload
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- (get) file
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- (get) music
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- playMusic
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- pauseMusic
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||||||
|
- resumeMusic
|
||||||
|
- (get, set) canFly
|
||||||
|
- (get, set) canDig
|
||||||
|
- (get, set) canTeleport
|
||||||
|
- (get, set) wildPokemonGrass
|
||||||
|
- (get, set) wildPokemonWater
|
||||||
|
- (get, set) wildPokemonEverywhere
|
||||||
|
- (get, set) isSafariZone
|
||||||
|
- (get, set) isDark
|
||||||
|
- getEntity
|
||||||
|
- getNPC
|
||||||
|
- addEntity
|
||||||
|
- addNPC
|
||||||
|
- getFollowPokemon
|
||||||
|
|
||||||
|
World
|
||||||
|
- (get) daytime
|
||||||
|
- (get) season
|
||||||
|
- (get) weather
|
||||||
|
- (get, set) regionWeather
|
||||||
|
- useRepel
|
||||||
|
- (get) level
|
||||||
|
- showFishingRod
|
||||||
|
- hideFishingRod
|
||||||
|
- addRoamingPokemon
|
||||||
|
|
||||||
|
Entity
|
||||||
|
- (get) id
|
||||||
|
- (get) type
|
||||||
|
- (get, set) opacity
|
||||||
|
- (get, set) isvisible
|
||||||
|
- (get, set) additionalData
|
||||||
|
- (get, set) actionValue
|
||||||
|
- (get, set) hasCollision
|
||||||
|
- setTexture
|
||||||
|
|
||||||
|
NPC
|
||||||
|
- fromEntity
|
||||||
|
- (get) skin
|
||||||
|
- setSkin
|
||||||
|
- move
|
||||||
|
- moveVertical
|
||||||
|
- (get, set) direction
|
||||||
|
- (get, set) speed
|
||||||
|
- isMoving
|
||||||
|
- (get, set) name
|
||||||
|
- (get) npcid
|
||||||
|
|
||||||
|
FollowPokemon
|
||||||
|
- getPokemon
|
||||||
|
- (get) position
|
||||||
|
- (get, set) isVisible
|
||||||
|
- (get) skin
|
||||||
|
|
||||||
|
Register
|
||||||
|
- exists
|
||||||
|
- add
|
||||||
|
- remove
|
||||||
|
- changeValue
|
||||||
|
- addNPC
|
||||||
|
- removeNPC
|
||||||
|
|
||||||
|
Rival
|
||||||
|
- (get, set) name
|
||||||
|
|
||||||
|
Player
|
||||||
|
- (get) inventory
|
||||||
|
- (get) pokegear
|
||||||
|
- (get) isRiding
|
||||||
|
- (get) isSurfing
|
||||||
|
- getPokedex
|
||||||
|
- (get, set) hasPokegear
|
||||||
|
- setSkin
|
||||||
|
- (get) skin
|
||||||
|
- move
|
||||||
|
- (get) direction
|
||||||
|
- turnTo
|
||||||
|
- warp
|
||||||
|
- (get, set) position
|
||||||
|
- (get, set) money
|
||||||
|
- (get) badges
|
||||||
|
- addBadge
|
||||||
|
- removeBadge
|
||||||
|
- (get, set) battlePoints
|
||||||
|
- (get, set) name
|
||||||
|
- (get, set) OT
|
||||||
|
- (get, set) opacity
|
||||||
|
- (get) gender
|
||||||
|
- (get) party
|
||||||
|
- blackout
|
||||||
|
|
||||||
|
Pokegear
|
||||||
|
- (get) isReceivingCall
|
||||||
|
- allowRadioChannel
|
||||||
|
- blockRadioChannel
|
||||||
|
- (get) currentRadioChannel
|
||||||
|
|
||||||
|
Pokedex
|
||||||
|
- (get) id
|
||||||
|
- (get) caught
|
||||||
|
- (get) seen
|
||||||
|
- (get, set) autodetect
|
||||||
|
- (get) caughtTotal
|
||||||
|
- (get) seenTotal
|
||||||
|
- (get) shinyTotal
|
||||||
|
|
||||||
|
Party
|
||||||
|
- (indexerGet) pokemon
|
||||||
|
- (indexerSet) pokemon
|
||||||
|
- (get) count
|
||||||
|
- add
|
||||||
|
- remove
|
||||||
|
- clear
|
||||||
|
|
||||||
|
X Item
|
||||||
|
- id
|
||||||
|
- name
|
||||||
|
|
||||||
|
HallOfFame
|
||||||
|
- recordParty
|
||||||
|
|
||||||
|
Screen
|
||||||
|
- openStorageSystem
|
||||||
|
- openApricorn
|
||||||
|
- openStore
|
||||||
|
- openMap
|
||||||
|
- openDonations
|
||||||
|
- openPokemonPreview
|
||||||
|
- openCredits
|
||||||
|
- openHallOfFame
|
||||||
|
- openMoveTutor
|
||||||
|
- openMailSystem
|
||||||
|
- openPvPLobby
|
||||||
|
- openInput
|
||||||
|
- openMysteryEvent
|
||||||
|
- openSecretBase
|
||||||
|
- openSkinSelection
|
||||||
|
- openRivalName
|
||||||
|
- (get) selectedSkin
|
||||||
|
- fadeOut
|
||||||
|
- fadeIn
|
||||||
|
- (get, set) fadeValue
|
||||||
|
- showTitle
|
||||||
|
- clearTitles
|
|
@ -1039,34 +1039,22 @@ Public Class Level
|
||||||
End If
|
End If
|
||||||
End Sub
|
End Sub
|
||||||
|
|
||||||
''' <summary>
|
|
||||||
''' Returns a list of all NPCs on the map.
|
|
||||||
''' </summary>
|
|
||||||
Public Function GetNPCs() As List(Of NPC)
|
|
||||||
Dim reList As New List(Of NPC)
|
|
||||||
|
|
||||||
For Each Entity As Entity In Me.Entities
|
|
||||||
If Entity.EntityID = "NPC" Then
|
|
||||||
reList.Add(CType(Entity, NPC))
|
|
||||||
End If
|
|
||||||
Next
|
|
||||||
|
|
||||||
Return reList
|
|
||||||
End Function
|
|
||||||
|
|
||||||
''' <summary>
|
''' <summary>
|
||||||
''' Returns an NPC based on their ID.
|
''' Returns an NPC based on their ID.
|
||||||
''' </summary>
|
''' </summary>
|
||||||
''' <param name="ID">The ID of the NPC to return from the level.</param>
|
''' <param name="ID">The ID of the NPC to return from the level.</param>
|
||||||
''' <returns>Returns either a matching NPC or Nothing.</returns>
|
''' <returns>Returns either a matching NPC or Nothing.</returns>
|
||||||
Public Function GetNPC(ByVal ID As Integer) As NPC
|
Public Function GetNPC(ByVal ID As Integer) As NPC
|
||||||
For Each NPC As NPC In GetNPCs()
|
Dim ent = Me.Entities.FirstOrDefault(Function(e As Entity) As Boolean
|
||||||
If NPC.NPCID = ID Then
|
Return e.EntityID = "NPC" And
|
||||||
Return NPC
|
TypeOf e Is NPC And
|
||||||
End If
|
CType(e, NPC).NPCID = ID
|
||||||
Next
|
End Function)
|
||||||
|
If ent IsNot Nothing Then
|
||||||
|
Return CType(ent, NPC)
|
||||||
|
Else
|
||||||
Return Nothing
|
Return Nothing
|
||||||
|
End If
|
||||||
End Function
|
End Function
|
||||||
|
|
||||||
''' <summary>
|
''' <summary>
|
||||||
|
|
Loading…
Reference in New Issue