fix shops with registers
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26ea58df47
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f655939510
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@ -1,6 +1,6 @@
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Namespace Items.Machines
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<Item(478, "TM 179")>
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<Item(479, "TM 179")>
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Public Class TM179
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Inherits TechMachine
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@ -164,6 +164,8 @@ Public Class TradeScreen
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Me.TradeItems.Add(New TradeItem(itemData(0), ResultAmount, ScriptConversion.ToInteger(itemData(2)), Me.Currency))
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End If
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End If
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Else
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Me.TradeItems.Add(New TradeItem(itemData(0), ScriptConversion.ToInteger(itemData(1)), ScriptConversion.ToInteger(itemData(2)), Me.Currency))
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End If
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Else
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Me.TradeItems.Add(New TradeItem(itemData(0), ScriptConversion.ToInteger(itemData(1)), ScriptConversion.ToInteger(itemData(2)), Me.Currency))
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@ -53,7 +53,7 @@
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End If
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Dim shopIdentifier As String = ""
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If argument.CountSplits() > 4 Then
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shopIdentifier = argument.GetSplit(4) ' p for PokéDollars, bp for Battle Points, c for coins.
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shopIdentifier = argument.GetSplit(4)
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End If
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Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New TradeScreen(Core.CurrentScreen, storeData, canBuy, canSell, currencyIndicator, shopIdentifier), Color.Black, False))
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