diff --git a/P3D/World/ActionScript/V2/ScriptCommands/DoPokemon.vb b/P3D/World/ActionScript/V2/ScriptCommands/DoPokemon.vb index 2ce6a4d71..16adde040 100644 --- a/P3D/World/ActionScript/V2/ScriptCommands/DoPokemon.vb +++ b/P3D/World/ActionScript/V2/ScriptCommands/DoPokemon.vb @@ -468,32 +468,32 @@ If .EVHP + evValue > 255 Then evValue = 255 - .EVHP End If - .EVHP = evValue + .EVHP += evValue Case "atk", "attack" If .EVAttack + evValue > 255 Then evValue = 255 - .EVAttack End If - .EVAttack = evValue + .EVAttack += evValue Case "def", "defense" If .EVDefense + evValue > 255 Then evValue = 255 - .EVDefense End If - .EVDefense = evValue + .EVDefense += evValue Case "spatk", "specialattack", "spattack" If .EVSpAttack + evValue > 255 Then evValue = 255 - .EVSpAttack End If - .EVSpAttack = evValue + .EVSpAttack += evValue Case "spdef", "specialdefense", "spdefense" If .EVSpDefense + evValue > 255 Then evValue = 255 - .EVSpDefense End If - .EVSpDefense = evValue + .EVSpDefense += evValue Case "speed" If .EVSpeed + evValue > 255 Then evValue = 255 - .EVSpeed End If - .EVSpeed = evValue + .EVSpeed += evValue End Select End With End If