Little idea of what I am doing

This commit is contained in:
CaptainSegis 2017-04-09 15:03:13 -05:00
parent ff9788b9d7
commit f9650da9cd
15 changed files with 28 additions and 52 deletions

@ -61,7 +61,7 @@ Friend Class SplashScreen
If MapPreviewScreen.MapViewMode = True Then
Core.SetScreen(New MapPreviewScreen())
Else
Core.SetScreen(New MainMenuScreen())
Core.SetScreen(New PressStartScreen())
End If
' Core.SetScreen(New TransitionScreen(Me, New IntroScreen(), Color.Black, False))
End If

@ -6,8 +6,8 @@
Shared _valid As Boolean = False
Const RUNVALIDATION As Boolean = False
Const EXPECTEDSIZE As Integer = 42416807
Const METAHASH As String = "NUFERjNBMUI5RTA1NkMxRUZCNUJFM0MwNTExMjkyM0Y="
Const EXPECTEDSIZE As Integer = 66301757
Const METAHASH As String = "MUY5RDBBQTAxRDEyMUZDRTNENjcxMjU5QjM1MTM0RDk="
Public Shared ReadOnly Property IsValid(ByVal ForceResult As Boolean) As Boolean
Get

@ -1,4 +1,4 @@

#----------------------------- Global Properties ----------------------------#
/outputDir:bin
@ -46053,53 +46053,37 @@
#begin GameModes/Kolben/GameMode.dat
/copy:GameModes/Kolben/GameMode.dat
#begin GameModes/Kolben/Content/Fonts/Braille.bmp
#begin GameModes/Kolben/Content/Fonts/Braille.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processor:FontTextureProcessor
/processorParam:FirstCharacter=
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:GameModes/Kolben/Content/Fonts/Braille.bmp
/build:GameModes/Kolben/Content/Fonts/Braille.png
#begin GameModes/Kolben/Content/Fonts/chatFont.bmp
#begin GameModes/Kolben/Content/Fonts/chatFont.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processor:FontTextureProcessor
/processorParam:FirstCharacter=
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:GameModes/Kolben/Content/Fonts/chatFont.bmp
/build:GameModes/Kolben/Content/Fonts/chatFont.png
#begin GameModes/Kolben/Content/Fonts/InGame.bmp
#begin GameModes/Kolben/Content/Fonts/InGame.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processor:FontTextureProcessor
/processorParam:FirstCharacter=
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:GameModes/Kolben/Content/Fonts/InGame.bmp
/build:GameModes/Kolben/Content/Fonts/InGame.png
#begin GameModes/Kolben/Content/Fonts/mainFont.bmp
#begin GameModes/Kolben/Content/Fonts/mainFont.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processor:FontTextureProcessor
/processorParam:FirstCharacter=
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:GameModes/Kolben/Content/Fonts/mainFont.bmp
/build:GameModes/Kolben/Content/Fonts/mainFont.png
#begin GameModes/Kolben/Content/Fonts/miniFont.spritefont
/importer:FontDescriptionImporter
@ -46109,27 +46093,19 @@
#begin GameModes/Kolben/Content/Fonts/TextFont.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processor:FontTextureProcessor
/processorParam:FirstCharacter=
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:GameModes/Kolben/Content/Fonts/TextFont.png
#begin GameModes/Kolben/Content/Fonts/Unown.bmp
#begin GameModes/Kolben/Content/Fonts/Unown.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processor:FontTextureProcessor
/processorParam:FirstCharacter=
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:GameModes/Kolben/Content/Fonts/Unown.bmp
/build:GameModes/Kolben/Content/Fonts/Unown.png
#begin GameModes/Kolben/Content/GUI/Badges.png
/importer:TextureImporter

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@ -11,7 +11,7 @@ with.
<!--
Modify this string to change the font that will be imported.
-->
<FontName>Segoe UI Mono</FontName>
<FontName>Verdana Bold</FontName>
<!--
Size is a float value, measured in points. Modify this value to change
@ -35,7 +35,7 @@ with.
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
and "Bold, Italic", and are case sensitive.
-->
<Style>Bold</Style>
<Style>Regular</Style>
<!--
If you uncomment this line, the default character will be substituted if you draw