Updated Explosion/Selfdestruct damage to the current gen
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@ -1447,7 +1447,7 @@
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End If
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End If
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If Attack.Name.ToLower() = "selfdestruct" Or Attack.Name.ToLower() = "explosion" Then
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If Attack.Name.ToLower() = "selfdestruct" Or Attack.Name.ToLower() = "explosion" Then
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SX = 0.5F
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SX = 1.0F
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End If
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End If
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If Not Op.Item Is Nothing And BattleScreen.FieldEffects.CanUseItem(Not Own) = True And BattleScreen.FieldEffects.CanUseOwnItem(Not Own, BattleScreen) = True Then
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If Not Op.Item Is Nothing And BattleScreen.FieldEffects.CanUseItem(Not Own) = True And BattleScreen.FieldEffects.CanUseOwnItem(Not Own, BattleScreen) = True Then
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