10 Commits

Author SHA1 Message Date
JappaWakka
4edb20faae Trainers don't walk through NPCs or objects...
....unless you want them to which you can accomplish by adding "|0" to the end of the AdditionalValue
2024-11-10 13:57:59 +01:00
JappaWakka
5399cadac2 Fix violet gym again 2022-06-06 12:26:53 +02:00
JappaWakka
537226be76 Map fixes and File Validation message fix 2022-06-04 15:12:29 +02:00
JappaWakka
093ec3c0dd Undo changes to maps by battleanimations branch 2022-02-27 16:24:03 +01:00
JappaWakka
5c9a5e6644 Fix for the ceiling glitching 2022-01-31 20:09:25 +01:00
JappaWakka
e1f20d7c63 Improved and optimized Violet City gym maps (Regular & Battle) 2022-01-29 00:08:12 +01:00
JappaWakka
7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakkaP3D
c74751b35b Map property typo corrections, new skydomes & improved lighting
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)

Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)

Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
darkfire006
6070f2db9d attaching gym map scripts 2019-01-29 17:31:18 -06:00
nilllzz
a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00