JappaWakka
eaa0c8d2c3
Make it possible to use pkmn data when spawning
2024-08-26 13:19:15 +02:00
JappaWakka
90b13caf94
.poke level and pokeID can contain constructs
2024-08-23 19:10:58 +02:00
JappaWakka
a0bcce2809
Fix Level Multiplier (decimal sep bug)
2024-07-25 10:55:53 +02:00
JappaWakka
25bcc154a2
Make ShinyRate & LevelMultiplier GameRules
2024-05-19 19:26:16 +02:00
JappaWakka
62f6605a0f
Fix some roamer bugs and crashes
2024-04-04 18:36:36 +02:00
JappaWakka
f280c5718c
Update @Pokemon.NewRoaming(...) command...
...
@Pokemon.NewRoaming(RoamerID,PokémonID,Level,regionID,startLevelFile,MusicLoop,[Shiny],[ScriptPath])
RoamerID & ScriptPath are new.
* RoamerID (int) = A required identifier for the roaming Pokémon, can be used in scripts.
* ScriptPath (str) = Path to a script file to execute after every encounter with any roaming Pokémon
2024-04-04 17:49:46 +02:00
JappaWakka
88d72bb451
Implemented script after catch or defeat roamer
2024-04-02 11:06:33 +02:00
JappaWakka
d13b5eb8d3
GameMode Item Preparations
...
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
529e95ad2e
Fixed Fishing Rod encounter crash
2023-01-15 20:01:59 +01:00
darkfire006
3345bf5ffc
Engine changes to support Regional forms
2022-07-07 23:06:32 -05:00
darkfire006
6f5d34f0b5
Allow for script determined roamer shinyness
2021-09-30 10:16:26 -05:00
nilllzz
a1786d5181
literally touch every file reorganizing the solution
2018-02-21 16:34:06 +01:00