Commit Graph

12 Commits

Author SHA1 Message Date
JappaWakka eaa0c8d2c3 Make it possible to use pkmn data when spawning 2024-08-26 13:19:15 +02:00
JappaWakka 90b13caf94 .poke level and pokeID can contain constructs 2024-08-23 19:10:58 +02:00
JappaWakka a0bcce2809 Fix Level Multiplier (decimal sep bug) 2024-07-25 10:55:53 +02:00
JappaWakka 25bcc154a2 Make ShinyRate & LevelMultiplier GameRules 2024-05-19 19:26:16 +02:00
JappaWakka 62f6605a0f Fix some roamer bugs and crashes 2024-04-04 18:36:36 +02:00
JappaWakka f280c5718c Update @Pokemon.NewRoaming(...) command...
@Pokemon.NewRoaming(RoamerID,PokémonID,Level,regionID,startLevelFile,MusicLoop,[Shiny],[ScriptPath])

RoamerID & ScriptPath are new.
* RoamerID (int) = A required identifier for the roaming Pokémon, can be used in scripts.
* ScriptPath (str) = Path to a script file to execute after every encounter with any roaming Pokémon
2024-04-04 17:49:46 +02:00
JappaWakka 88d72bb451 Implemented script after catch or defeat roamer 2024-04-02 11:06:33 +02:00
JappaWakka d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka 529e95ad2e Fixed Fishing Rod encounter crash 2023-01-15 20:01:59 +01:00
darkfire006 3345bf5ffc Engine changes to support Regional forms 2022-07-07 23:06:32 -05:00
darkfire006 6f5d34f0b5 Allow for script determined roamer shinyness 2021-09-30 10:16:26 -05:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00