* <entity.rotation(int)> returns the direction in which an entity is facing
* <level.environmenttype> returns the environmenttype of a level/map
* Added some missing constructs to the ScriptLibrary
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)
Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)
Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.