Commit Graph

7 Commits

Author SHA1 Message Date
JappaWakka da2242b24b Water animations rotation can now also be vertical
Instead of putting all water textures next to each other, you can also put sequences of 3 textures below each other if you add a 1 to the end of the definition of the water texture in additional value.
2022-09-20 21:34:04 +02:00
JappaWakka f103caa5f2 Fixed Models not being affected by lighting 2022-07-16 14:48:29 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka ea0ab80ba6 Water animation improvements
* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
Jasper "JappaWakka" Speelman e62c49b7bb Potential bugfix for 2x debug move on water 2022-04-07 12:01:32 +02:00
nilllzz fcdcbad6c9 fix music, always summer/day in main menu 2018-02-24 01:20:42 +01:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00