Commit Graph

10 Commits

Author SHA1 Message Date
JappaWakka 11001f69d0 Fix text errors (out of bounds, newlines) 2024-04-19 15:08:14 +02:00
JappaWakka 15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka 59b2205418 Remove linebreak in item name if it's there 2023-08-09 14:46:15 +02:00
JappaWakka f8c63948d4 Localizable receive items and berries messages 2023-08-09 14:26:26 +02:00
JappaWakka d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka f103caa5f2 Fixed Models not being affected by lighting 2022-07-16 14:48:29 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakkaP3D 9723820427 SFX & Battle Animations
Ported Battle Animation Code
Ported Battle Animations for Tackle, Pound, Growl, Ember and Poison Sting
Normalized all SFX by Perceived Loudness (-11.0 LUFS)
Renamed and moved a bunch of the SFX so they make more sense
Added a jingle when you register a Phone Number
Added a soundeffect for when an elevator reaches its destination
2021-08-22 16:10:06 +02:00
CaptainSegis e1faeb362f Hopefully fixed all time related issues 2019-08-03 18:37:07 -05:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00