Namespace BattleSystem.Moves.Dark Public Class Fling Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Dark) Me.ID = 374 Me.OriginalPP = 10 Me.CurrentPP = 10 Me.MaxPP = 10 Me.Power = 0 Me.Accuracy = 100 Me.Category = Categories.Physical Me.ContestCategory = ContestCategories.Cute Me.Name = "Fling" Me.Description = "The user flings its held item at the target to attack. This move's power and effects depend on the item." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = True Me.CounterAffected = True Me.DisabledWhileGravity = False Me.UseEffectiveness = True Me.ImmunityAffected = True Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True '#End Me.AIField1 = AIField.Damage Me.AIField2 = AIField.Nothing End Sub Public Overrides Function MoveFailBeforeAttack(Own As Boolean, BattleScreen As BattleScreen) As Boolean Dim p As Pokemon = BattleScreen.OwnPokemon If Own = False Then p = BattleScreen.OppPokemon End If If p.Item Is Nothing Then Return True Else Return False End If End Function Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer Dim p As Pokemon = BattleScreen.OwnPokemon If own = False Then p = BattleScreen.OppPokemon End If If p.Item Is Nothing Then Return 10 Else Return p.Item.FlingDamage End If End Function Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Dim p As Pokemon = BattleScreen.OwnPokemon If own = False Then p = BattleScreen.OppPokemon End If If p.Item.IsMegaStone = True Then Exit Sub End If If Not p.Item Is Nothing Then 'Clear prior effect chances to add the chance depending on the item. Me.EffectChances.Clear() Select Case p.Item.Name.ToLower(Globalization.CultureInfo.InvariantCulture) Case "flame orb" 'cause burn Me.EffectChances.Add(30) If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then BattleScreen.Battle.InflictBurn(Not own, own, BattleScreen, "", "move:fling") End If Case "king's rock", "razor fang" 'cause flinch Me.EffectChances.Add(30) If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then BattleScreen.Battle.InflictFlinch(Not own, own, BattleScreen, "", "move:fling") End If Case "light ball" 'cause paralysis Me.EffectChances.Add(30) If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then BattleScreen.Battle.InflictParalysis(Not own, own, BattleScreen, "", "move:fling") End If Case "mental herb" 'cures infatuation If p.HasVolatileStatus(Pokemon.VolatileStatus.Infatuation) = True Then Me.EffectChances.Add(10) If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then p.RemoveVolatileStatus(Pokemon.VolatileStatus.Infatuation) BattleScreen.BattleQuery.Add(New TextQueryObject("Cured the infatuation of " & p.GetDisplayName() & ".")) End If End If Case "poison barb" 'causes poison Me.EffectChances.Add(70) If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then BattleScreen.Battle.InflictPoison(Not own, own, BattleScreen, False, "", "move:fling") End If Case "toxic orb" 'causes bad poison Me.EffectChances.Add(30) If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then BattleScreen.Battle.InflictPoison(Not own, own, BattleScreen, True, "", "move:fling") End If Case "white herb" 'restores lowered stats Me.EffectChances.Add(10) If Core.Random.Next(0, 100) < Me.GetEffectChance(0, own, BattleScreen) Then p.StatAttack = 0 p.StatDefense = 0 p.StatSpAttack = 0 p.StatSpDefense = 0 p.StatSpeed = 0 p.Accuracy = 0 p.Evasion = 0 BattleScreen.BattleQuery.Add(New TextQueryObject("Restored the stats of " & p.GetDisplayName() & ".")) End If End Select p.OriginalItem = Item.GetItemByID(p.Item.ID) p.Item = Nothing End If End Sub End Class End Namespace