version=2 :if:=true @Register.unregister(phone_reg_003) @Register.registertime(phone_reg_time_003,1,day) :if:>2 :if:=true >4 @Text.Show(So we meet again,~.*I've trained my Raticate~and now it's top~percentage!) :if:=true =true :if:=true =true @battle.trainer(route30\001_4) @register.register(rematch_003_4) :else @battle.trainer(route30\001_3) @register.register(rematch_003_3) :endif :else @battle.trainer(route30\001_2) @register.register(rematch_003_2) :endif @Text.Show(Here, take this.) @item.give(26,1) @item.messagegive(26,1) :else @Text.Show(So we meet again,~.*I've trained my Ratatta~and now it's top~percentage!) @battle.trainer(route30\001_1) @register.register(rematch_003_1) :endif :else @Text.Show(So we meet again,~.*I've trained my Ratatta~and now it's top~percentage!) @battle.trainer(30001) :endif :else @battle.starttrainer(30001) :if:=true :if:=false @Text.Show(Hey, can I get your~number? I'll ring*you up to battle.) @Options.Show(Yes,No) :when:Yes @Text.Show( registered~Joey's number.) @sound.play(Receive_PhoneNumber,1) @Register.register(phone_contact_003) @Text.Show(I'll ring you whenever~I get the urge~to battle.) :when:No :endwhen :endif :endif :endif :end