Public Class ForcedCrash Shared Delay As Single = 14.0F Public Shared Sub Update() If KeyBoardHandler.KeyDown(KeyBindings.DebugKey) = True And KeyBoardHandler.KeyDown(Keys.C) = True Then Debug.Print("CRASH IN: " & Delay.ToString()) Delay -= 0.1F If Delay <= 0.0F Then Crash() End If Else Delay = 14.0F End If End Sub Private Shared Sub Crash() Dim canCrash As Boolean = True If Core.Player.loadedSave = True Then If Core.Player.IsGamejoltSave = True Or Core.Player.SandBoxMode = False Then canCrash = False End If End If If canCrash = True Then Dim ex As New Exception("Forced the game to crash.") Throw ex Else Delay = 14.0F End If End Sub End Class