version=2 :if:=false @register.register(rival_league_wins,int,0) :endif :if:=true =false :if:=Monday =Wednesday @npc.warp(9,,0,3) @player.turnto(2) @music.play(johto_rival_encounter) @npc.setmovey(9,3) @npc.setspeed(9,2) @npc.move(9,6) @text.show(Hold it.*You're going to~take the Pokémon League~challenge now?*You'll have to~give up on that.*My well-trained-beyond-~recognition Pokémon are~going to pound you.*Right now,~right here!*I challenge you!) :if:=True @battle.trainer(rival\rival_6_fire) :endif :if:=True @battle.trainer(rival\rival_6_water) :endif :if:=True @battle.trainer(rival\rival_6_grass) :endif @text.show(...Oh, no...*I still can't win~after all that training...*I...~I have to believe~more in my Pokémon...*...No big deal.*Sorry to have got~in the way.*Don't forget to rest~your Pokémon before you~challenge the Champion!) @screen.fadeout @npc.warp(9,12,-1,3) @register.registertime(rival_league_encounter,1,day) :if:<20 @register.change(rival_league_wins,+1) :endif @level.update @music.play(indigo) @screen.fadein :endif :endif :end