Namespace BattleSystem.Moves.Psychic Public Class Teleport Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Psychic) Me.ID = 100 Me.OriginalPP = 20 Me.CurrentPP = 20 Me.MaxPP = 20 Me.Power = 0 Me.Accuracy = 0 Me.Category = Categories.Status Me.ContestCategory = ContestCategories.Cool Me.Name = "Teleport" Me.Description = "Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.Self Me.Priority = -6 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = False Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = False Me.ImmunityAffected = False Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = False Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = False '#End Me.AIField1 = AIField.Support Me.AIField2 = AIField.Nothing End Sub 'Check when Gen 8 releases if they kept it like USUM or LGPE. Currently works like USUM with LGPE's -6 priority. Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) If BattleScreen.IsTrainerBattle = True Or BattleScreen.IsRemoteBattle = True Or BattleScreen.IsPVPBattle = True Then 'Fails due to trainer battle. BattleScreen.BattleQuery.Add(New TextQueryObject("But " & Me.Name & " failed!")) Else Dim p As Pokemon = BattleScreen.OwnPokemon If own = False Then p = BattleScreen.OppPokemon End If If BattleCalculation.CanRun(own, BattleScreen) = True Or p.Ability.Name.ToLower() = "run away" Or p.Item.Name.ToLower() = "smoke ball" Then BattleScreen.Battle.WildHasEscaped = True BattleScreen.BattleQuery.Add(New TextQueryObject(p.GetDisplayName() & " fled from battle!")) BattleScreen.BattleQuery.Add(New EndBattleQueryObject(False)) Else BattleScreen.BattleQuery.Add(New TextQueryObject("But " & Me.Name & " failed, " & p.GetDisplayName() & " is trapped!")) End If End If End Sub End Class End Namespace